MAME - Change Log (Page 1 of 17 : 0.145 - 0.141u1)
MAME - 0.145
============
- 04656: [Misc.] Various Sets: "Timer Error" shows before start of game each time, showing odd time during setting (Angelo Salese)
- 04661: [Crash/Freeze] calchase: Assert while doing initial memory test
- 04622: [Crash/Freeze] anmlbskt: Crash before OK (R. Belmont)
- 04636: [Crash/Freeze] mquake: [debug] Exception after OK (R. Belmont)
- 04654: [Timing] All sets in stv.c: All sets do not start or play correctly (Timing, Auto Credit, Sound) (R. Belmont)
- 04650: [Documentation] m1coro11n, m1coro11np, m1coro12n, m1coro12np, m1coro21n, m1coro21np, m1coro22n, m1coro31p, m1coro32n, m1coro32np: Game descriptions contain a TAB character.
- 04648: [Graphics] All sets in btime.c: Misplaced graphics for player 2 in cocktail mode (hap)
- 04635: [Graphics] terrafb, terrafjb: [debug] Graphics corruption on both sides of the screen (David Haywood)
- 04632: [Crash/Freeze] oldsplus: [debug] Assert before OK (David Haywood)
- 04626: [DIP/Input] ddragon2 and clones: Wrong dipswitch settings - default settings
- 04647: [DIP/Input] cabal and all clones: "Bonus Lives" settings are wrong (stephh)
- 04628: [Crash/Freeze] agress, agressb: Black screen (R. Belmont)
- 03444: [Debugger] Registered ram blocks registered with save state cannot be viewed with debugger (R. Belmont)
MAME - 0.144u7
==============
- 04393: [Graphics] All sets in cps1.c, toaplan2.c: Strange behavior while single frame stepping (Aaron Giles)
- 04610: [Crash/Freeze] Multiple sets in cave.c: Segfaults in various places; sprites clipped in middle of screen. (Aaron Giles)
- 04268: [Crash/Freeze] All sets using OKI6295 audio: Use of save states eventually crashes MAME upon loading (R. Belmont)
- 04629: [Crash/Freeze] topgunnr: [debug] Assert after OK (Aaron Giles)
- 04630: [Crash/Freeze] skyraid: [debug] Assert after OK (Aaron Giles)
- 03761: [Graphics] edrandy and clones: Do not see the clouds in the background (hap)
- 04508: [Graphics] charlien: Little graphic garbage (David Haywood)
- 04623: [Timing] drivers that use SCREEN_VBLANK: change from SCREEN_EOF to SCREEN_VBLANK regressed timing (hap)
- 04637: [Graphics] chukatai: Garbage sprites on the left side of the screen. (David Haywood)
- 04633: [Graphics] rollerg and clones: Graphics corruption on right side of screen (Aaron Giles)
- 04638: [Graphics] All sets in hng64.c: Missing 3D graphics. (Aaron Giles)
- 04639: [Graphics] wheelfir: Missing foreground layer. (Aaron Giles)
- 04643: [Crash/Freeze] All sets in chsuper.c: [debug] Exception after OK with debug build (Aaron Giles)
- 04620: [Documentation] j6cpalb: In according with ACE flyer, the exact release year is 1998.
- 04606: [Graphics] mach3, cobram3: Missing and/or corrupted graphics (Aaron Giles)
- 04624: [Graphics] blswhstl, detawin: Missing graphics (hap)
- 03600: [Gameplay] gberet: 30fps framerate seems abnormal (hap)
- 04618: [Documentation] All sets in taito.c: All sets in this driver are made by "Taito do Brasil".
- 04617: [Documentation] rally: According to ipdb.org reports, the exact release year is 1980.
- 04616: [Documentation] radcl_l1 and clones: The correct description is "Radical!..." with the exclamation point.
- 04615: [Documentation] rackempp: The correct description is "Rack 'em Up! (Pinball)".
- 04613: [Graphics] pballoon: Scrolling problem (hap)
- 04612: [Crash/Freeze] All sets in aleck64.c: Crash before OK (MooglyGuy)
- 04611: [Crash/Freeze] galpanis galpanisj: both sets freeze on region information (hap)
- 04595: [Crash/Freeze] cryptklr: Crashes MAME before it can display the disclaimer.
MAME - 0.144u6
==============
- 04306: [Crash/Freeze] firefox, firefoxa: No video from Laserdisc CHD - gradual performance degradation. (Aaron Giles)
- 04597: [Documentation] opthund: The correct description is "Operation: Thunder".
- 03685: [Sound] reaktor: No sound (hap)
- 03568: [Crash/Freeze] lockload, gunhard: Access Violation after OK (hap)
- 04189: [Gameplay] fireshrk: Inputs aren't read consistently (hap)
- 04601: [Speed] vimana: game suffers major slowdowns (hap)
- 04602: [Documentation] pb_l5 and clones: The correct description is "PIN-BOT..." and the exact year of production is 1986.
- 04600: [Documentation] pfevr_l2, pfevr_p3: The correct descriptions are "Pennant Fever (L-2)" and "Pennant Fever (P-3)".
- 04599: [Documentation] pz_f4 and clones: The correct description is "The Party Zone...".
- 02234: [DIP/Input] chboxing: Unable to navigate Test Mode menu (hap)
MAME - 0.144u5
==============
- 04584: [Crash/Freeze] Various sets in namcob1.c: Failure to boot past post or disclaimer screen
- 04594: [Sound] All sets in wiz.c: Missing Sound and/or Music
- 04590: [Sound] firebarr: Music randomly blocks on the last sound and plays it forever (Alex Jackson)
- 04589: [Crash/Freeze] mstworld: Access Voilation before OK (hap)
- 04573: [Gameplay] spangbl: Die too quickly during attract mode (timing) (hap)
- 04582: [Gameplay] bkrtmaq quiztou numanath swcourt swcourtj exvania exvaniaj: some games fails to pass selftest or freeze after copyright information (hap)
- 04301: [Sound] cobram3: Game plays using Mach 3 sound effects instead of Cobra Command ones. (mariuszw)
- 04581: [Gameplay] brapboys: game loops on crc check (hap)
MAME - 0.144u4
==============
- 04556: [Interface] Changing INC and DEC inputs, results in .cfg file issue (hap)
- 04569: [Interface] Changing INC in UI menu changes DEC instead (Olivier Galibert)
- 04575: [Interface] [UI] Box no longer drawn around physical DIP locations (Olivier Galibert)
- 04574: [Speed] Many sets in snowbros.c: Graphic and gameplay slowdown (Angelo Salese)
- 04578: [Graphics] mwalk: Graphics corruption after a few seconds of gameplay (Alex Jackson)
- 04572: [Crash/Freeze] Many sets in dynax.c, royalmah.c: Failure to boot/Hang at Post (Angelo Salese)
- 04536: [Sound] flicky, flickys2: Z80 PIO issues causing missing music (hap)
- 03457: [Graphics] choplift: Choplifter (8751 315-5151) scrolling problems (hap)
- 04558: [Gameplay] wboy and clones: 'gameplay smoothness' issue (hap)
- 04576: [Crash/Freeze] geebee, geebeeb, geebeeg: freeze when starting the game (hap)
- 04570: [Crash/Freeze] wof: Black screen
- 04562: [Crash/Freeze] All sets in namconb1.c: Failure to boot past post or disclaimer screen (Angelo Salese)
- 04564: [Crash/Freeze] dwex, drgw3 and clones: Access Violation after OK (Angelo Salese)
- 04566: [Sound] rockragej, rockrage, rockragea: Stereo output is not implemented. (Angelo Salese)
- 04563: [Crash/Freeze] thedeep: Access Violation (Angelo Salese)
- 03538: [Sound] salamand, lifefrce, lifefrcej, salamandj: Music is too quiet in Salamander and Lifeforce (Fujix)
- 04565: [Sound] salamand, lifefrce: Reversed Stereo (Angelo Salese)
- 04559: [Documentation] m5draclb: The correct description is "Ooh Aah Dracula Club (Barcrest) (MPU5)".
- 04557: [Documentation] m5bankrl: The correct description is "The Bank Roll (Barcrest) (MPU5)".
MAME - 0.144u3
==============
- 04550: [Save/Restore] 20pacgal and clones.: Reset after loading with -autosave enabled. (Tafoid)
- 00287: [Graphics] ikki: another flicker happens newly in the introduction scene between title and demo-play. (Angelo Salese)
- 04554: [DIP/Input] gghost: Player 1 constantly moves right on the screen (hap)
- 04552: [Graphics] ssf2t and clones: flashing garbage during intro (hap)
- 04358: [Crash/Freeze] roughrac, sgmast: freezes upon attempting to start a game (Angelo Salese)
- 04553: [Crash/Freeze] All games in toypop.c: Games freeze with zeroes screen (Angelo Salese)
- 04551: [Gameplay] mastkin: irq_mask_w should be on 0x10B7 (Angelo Salese)
- 04548: [Save/Restore] Many games in mappy.c: Games do not load correctly using -autosave. (Angelo Salese)
- 04549: [Crash/Freeze] All games in toypop.c: Game fails POST - hangs (Angelo Salese)
- 04547: [Gameplay] digdug, galaga: Dig Dug gameplay is acting very odd. Galaga has sound issues. (Angelo Salese)
MAME - 0.144u2
==============
- 04542: [Crash/Freeze] quiztvqq: mame crash after map screen (Fabio Priuli)
- 04541: [DIP/Input] qdrmfgp : cannot start game (Angelo Salese)
- 04538: [Crash/Freeze] Many sets: Crash on exit on 32-bit Windows XP (-video d3d)
MAME - 0.144u1
==============
- 04456: [Graphics] bs94, re900: Graphics corrupted/Black Screen (hap)
- 04535: [Sound] 6532 RIOT device changes causing missing sound in games (hap)
- 04391: [Crash/Freeze] boscomd, bosco: Bosconian - Game resets at various times. (hap)
- 03271: [Graphics] galaga and clones: Graphic artifact when booting (hap)
- 02887: [Graphics] digdug and clones: Sprites disappear off right screen- cocktail mode player 2 (hap)
- 03266: [Graphics] bosco, galaga, xevious, digdug and clones: Screen flipping isn't handled correctly (hap)
- 04382: [Graphics] All sets in mappy.c: Cocktail screen offset for 2nd player (hap)
- 04531: [Sound] f1en: Engine noise loops/resets (Tafoid)
MAME - 0.144
============
- 04526: [Documentation] m4bigapl and clones: The correct description is "The Big Apple (Mdm)".
- 04525: [Documentation] ep_smoke: The correct description is "Holy Smoke! (Impulse) (EPOCH)".
- 04527: [Documentation] m4uuaw: The correct description is "Up Up and Away (Barcrest) (MPU4)".
- 04522: [Documentation] m5bwaves: The correct description is "Brain Waves (Barcrest) (MPU5)".
- 04523: [Documentation] m4click: The correct description is "Clickity Click (Barcrest) (MPU4)".
- 04524: [Documentation] j6rh6: The correct year is 2002.
- 04520: [Documentation] j2supsft: The correct description is "Supashifta (Jpm) (MPS)".
- 04519: [Documentation] nudgeit: The correct description is "Nudge-It".
- 04521: [Documentation] j6cas5: The correct description is "Casino 5ive Liner (Jpm) (IMPACT)".
- 04500: [Documentation] ep_simbg: The correct description is "SIMPSONS – Duff Beer Guide"
- 04517: [Documentation] j2cshfil: The correct description is "Cash-Filla (Pcp (MPS)".
- 04516: [Documentation] j5suphi: The correct description is "Super Hi-Lo (Jpm) (SYSTEM5)."
- 04515: [Documentation] megaaton: The correct name is "Meg Aaton".
- 04514: [Documentation] mousn_l1, mousn_l4, mousn_lu, mousn_lx: The correct description is "Mousin' Around!".
- 00504: [Graphics] hharryu, dkgensan: They have some background misplacement. (robiza)
MAME - 0.143u9
==============
- 04509: [Core] Analog controls are broken on keyboard when joystick is enabled (Alex Jackson)
- 04394: [DIP/Input] All games with paddle inputs: IPT_PADDLE inputs do not center properly when mapped to an analog joystick (Alex Jackson)
MAME - 0.143u8
==============
- 04505: [Graphics] airbustr and clones: Background scrolling is jerky (hap)
- 04497: [Crash/Freeze] spss4240: Hang during "Initializing.." routine (Stolistic)
- 04496: [Crash/Freeze] m1cluecb, m1przclu: Hang of application after OK (R. Belmont)
- 04441: [Crash/Freeze] Most sets in triforce.c: Crash/Assert before OK (R. Belmont)
- 04502: [Crash/Freeze] Some sets in chihiro.c, naomi.c: Stop before "Initialization" completion (R. Belmont)
- 04503: [Crash/Freeze] azumanga, initdv2jo, initdv3jb: Access Violation during "Initializing" (R. Belmont)
MAME - 0.143u7
==============
- 04498: [Crash/Freeze] ad5dndpl: "Error in RomModule definition: 39211495.bin out of memory region space" (Tafoid)
- 04499: [Interface] ddr4mps: Incorrect game version
- 02450: [Graphics] lethalen: Some priority issues / sprite placement issues.. (robiza)
- 02448: [Graphics] lethalen: External' rowscroll not hooked up correctly (1st attract level, highscores). (robiza)
- 04471: [Crash/Freeze] Many sets using m68000-family CPU: Access Violation
- 04345: [Sound] nbbatman, ssoldier and clones: Sounds freezes or halts after a time (Mamesick)
- 04386: [Graphics] timecris and clones: Specific room with incorrect lighting on Stage 2 (hap)
- 04495: [Crash/Freeze] All sets in cd32.c: All games fail to boot properly (mariuszw)
- 00258: [Graphics] blswhstl: Graphic glitch on the final boss. (robiza)
- 00373: [Graphics] butasan: There are missing background tiles and wrong colours. (robiza)
- 00172: [Graphics] butasan: The top status area (where the score and time info is) is missing text and has wrong colors. (robiza)
MAME - 0.143u6
==============
- 00364: [Misc.] cybattlr: you can play in attract mode.
- 04417: [Crash/Freeze] unclepoo: [debug] Crash before OK
- 04483: [Compiling] sdlmame does not build in OpenBSD (R. Belmont)
- 04488: [Sound] All games in ms32.c: Jaleco Mega System 32 is mono only (Angelo Salese)
- 03541: [DIP/Input] victlapw: Cannot insert coins. (hap)
- 02543: [Color/Palette] raveracw, raveracj, raveracja: Sudden in-game darkness. (hap)
- 01949: [Graphics] cybrcycc: No background graphics when choosing Hard course. (hap)
- 00136: [Crash/Freeze] acedrvrw: I was passing the first checkpoint on the first track and was heading off the track, it crashed. (hap)
- 02008: [Crash/Freeze] acedrvrw, victlapw: The 2 Ace Drivers game crash during attract mode (hap)
- 04480: [Misc.] All sets in mpu4.c and mpu5.c: Running any sets cause "validation checks failed" message (Tafoid)
- 04418: [Crash/Freeze] carrera: [debug] Crash before OK (mariuszw)
MAME - 0.143u5
==============
- 02700: [Speed] pocketrc: game runs too fast (hap)
- 04477: [Documentation] naomi: Duplicate File entries in each set in driver (Tafoid)
- 04475: [Graphics] quizmeku: Missing gfx (M.A.S.H.)
- 03641: [Graphics] sspirits, gground: Only half of the game's frames are rendered. (M.A.S.H.)
- 03195: [Gameplay] crkdown: graphic artifacts and speed drop during gameplay (M.A.S.H.)
- 04476: [Interface] -verifysamples malfunction (Fabio Priuli)
- 00961: [Sound] raidena: Some music channels go out of sync after a while. (Kold666)
- 04397: [HLSL] MAME freezes with a hlsl .ini file. (MooglyGuy)
MAME - 0.143u4
==============
- 02084: [DIP/Input] sokyugrt: Emulation starts with 1 or more credit inserted (Angelo Salese)
- 04366: [DIP/Input] shanhigw: The game starts with 2 credits inserted (Angelo Salese)
- 04470: [DIP/Input] roundup5, sci, chasehq, contcirc, dblaxle: Missing PORT_TOGGLE (M.A.S.H.)
- 04396: [Interface] all games and drivers: Refreshspeed activating when not needed (hap)
- 04453: [Graphics] shackled: Garbled sprites (David Haywood)
MAME - 0.143u3
==============
- 04437: [Interface] All sets which show debug errors: Use of -oslog causes MAME to stop.
- 04443: [Sound] flower: hanging note in sound (hap)
- 02505: [Sound] asurabus: Sound effects are looping. (hap)
- 04319: [Sound] tengai, tengaij: Bomb sound effect drags on after activating. (hap)
- 04447: [Graphics] pblbeach: Incorrect sprite stretching during gameplay (Angelo Salese)
- 04446: [Graphics] kiwames: Sprites aren't drawn correctly (Angelo Salese)
- 04448: [DIP/Input] warofbug, zigzag: Unable to coin. (hap)
- 03301: [Crash/Freeze] polepos2a, polepos2b: Game does not start (hap)
- 04444: [Graphics] navarone: Cocktail Player 2 shot offset (hap)
- 04442: [Documentation] break: [possible] Wrong description
- 04438: [Crash/Freeze] All sets in zn.c: Crash after OK (smf)
- 04440: [Crash/Freeze] mquake: Crash before OK (smf)
- 04436: [Sound] sasuke: snk6502 Custom Audio pitched too high (hap)
- 04439: [Crash/Freeze] All naomi2 sets in naomi.c: Crash after OK
- 04392: [Sound] polepos2, polepos2a, polepos2b: High-score music has a hung note throughout. (hap)
- 04434: [DIP/Input] hustler and clones: Missing Dip Switch (Tafoid)
MAME - 0.143u2
==============
- 04242: [Graphics] All sets in m62.c and phoenix.c: Colors appears "washed out" (hap)
- 04432: [Crash/Freeze] destroyr, destroyr1: Irratic timing and crash (hap)
- 02729: [Core] tms9928a.c: wrong address write, wrong sprite overflow (hap)
- 04431: [Graphics] cottonbm: 1st Level boss play completely invisible (Angelo Salese)
- 00460: [DIP/Input] gimeabrk: When cabinet is switched to cocktail mode, player 1 controls do not function. (Tafoid)
- 04428: [Sound] All sets in balsente.c: Audio/Sound is malfunctioning or completely missing (Tafoid)
- 04423: [Graphics] vulgus, vulgusa: Screen rotated 90 degrees from normal (Angelo Salese)
- 04419: [Crash/Freeze] All sets in aristmk5.c: [debug] Crash after OK
MAME - 0.143u1
==============
- 00335: [DIP/Input] quasar: 3 players start mapped even though it is a 2 player game. (Tafoid)
- 00042: [DIP/Input] oigas: Problem with keyboard control. (Tafoid)
- 04412: [Documentation] dynabb: Year should be 1997.
- 04387: [Sound] All sets in renegade.c: Missing ADPCM audio (hap)
- 04380: [Crash/Freeze] sfish2, sfish2j: Crash after OK (R. Belmont)
- 04409: [Documentation] motoraid: Name isn't spelled correctly and year is wrong.
- 04248: [Crash/Freeze] All sets in naomi.c: Hang/Black Screen attempting to enter Service Mode. (Olivier Galibert)
- 04407: [Crash/Freeze] jdredd, jdreddb: After splash screens, the game goes to black screen (micko)
- 04402: [Sound] Drivers using BSMT2000 Sound: Sound is missing or corrupt (micko)
MAME - 0.143
============
- 04368: [Crash/Freeze] can't redefine controls in input (this game)
- 04384: [Crash/Freeze] cottonbm: Black screen instead of intro (Angelo Salese)
- 04347: [Crash/Freeze] mach3, cobram3, usvsthem: Stalls on its opening diagnostic screen (smf)
- 04342: [Crash/Freeze] cubeqst, cubeqsta: Crash/Assertion after OK (smf)
- 04340: [Crash/Freeze] firefox, firefoxa: Crash after OK (smf)
- 04341: [Crash/Freeze] All playable sets in deco_ld.c, dlair.c, esh.c, gpworld.c, istellar.c, lpg.c, segald.c, superdq.c: Crash after OK (smf)
- 04349: [Crash/Freeze] All sets in cliffhgr.c: Halts at "** DISC NOT UP TO SPEED *** screen (smf)
- 04343: [Crash/Freeze] All sets in baraduke.c, namcos1.c, namcos86.c, skykid.c: Immediate crash while using -DEBUG (Wilbert Pol)
- 04388: [Documentation] specfrce: Wrong SHA1 check sum in XML data for CHD (v3 vs. v4) (Tafoid)
MAME - 0.142u6
==============
- 04377: [Graphics] All sets in fuukifg2.c: Missing graphics layer (Tafoid)
- 04376: [Misc.] Typo in lib/util/opresolv.c
- 04375: [Graphics] ojankohs: Junk appears in tile shadows during gameplay (Angelo Salese)
- 00765: [Crash/Freeze] tekken3aa, tekken3ua: Games hangs with blue screen after attraction mode.
- 04373: [Sound] All sets in polepos.c: Sounds like a clock ticking as you play (Alex Jackson)
- 04298: [Interface] mame -h points to incorrect usage file (Tafoid)
- 04329: [Documentation] mexico: Wrong description. (Tafoid)
MAME - 0.142u5
==============
- 04296: [Save/Restore] 1945kiii: Loading a save state in this game works only once (Aaron Giles)
- 04364: [Crash/Freeze] shanhigw, sss, shienryu: MAME crashes after pressing OK
- 04356: [Crash/Freeze] Some games using MC6845: Hang at black screen w/border (Wilbert Pol)
- 04363: [Crash/Freeze] rsgun: MAME crashes when using "-bios jp"
- 04311: [Save/Restore] kov2, martmast: The game freezed after load save state twice times. (Aaron Giles)
- 04360: [DIP/Input] upscope + others: PORT_CENTERDELTA in input ports overwrites PORT_KEYDELTA settings (Olivier Galibert)
- 04330: [Save/Restore] btime and clones: Save state does not work correctly. (Aaron Giles)
- 04359: [Interface] All sets with PORT_DIPLOCATIONs: Dip locations are displayed incorrectly (Olivier Galibert)
- 04331: [Save/Restore] digdug and clones: Save support produces some interesting effects... (Aaron Giles)
- 04327: [Save/Restore] galaxian, frogger, many others: Game resets right after loading auto saved state. (Aaron Giles)
- 04333: [Save/Restore] Many games in m92.c: Save states made while raster interrupts are active do not work (Aaron Giles)
- 04305: [Crash/Freeze] vmetal, vmetaln: Crash directly after OK (Angelo Salese)
- 03948: [Crash/Freeze] mvsc: Reset at staff roll only in the mvsc set. (Alex Jackson)
- 04361: [HLSL] When using HLSL screen size not correct (MooglyGuy)
- 04357: [Core] arcwins, eforest, fhunter, fhuntera and all sets in twincobr.c: Emulated time does not match actual (Wilbert Pol)
- 04339: [Gameplay] All sets in segahang.c: Various widespread issues (Aaron Giles)
- 03445: [Crash/Freeze] znpwfv: Segmentation Fault (Angelo Salese)
- 03872: [Crash/Freeze] vmahjong: Game crashes after select screen (Angelo Salese)
- 03205: [Crash/Freeze] pblbeach, fhboxers: Emulation Hangs (Angelo Salese)
- 04352: [Crash/Freeze] xexex: Crash during Mask Rom Test (MooglyGuy)
MAME - 0.142u4
==============
- 04324: [Misc.] [debug] Memory leaks when running MAME without a game to start.
- 04354: [Crash/Freeze] bigappg, casino5, dodge, slither, slithera, ssingles: Heap corruption detected by VS2010 RTC (R. Belmont)
- 04350: [Graphics] buggyboy, buggyboyjr: Missing/corrupt graphics (Alex Jackson)
- 04346: [Graphics] dangar, galivan and clones: Scrolling incorrectly changes scene (Angelo Salese)
MAME - 0.142u3
==============
- 04320: [Crash/Freeze] Many sets in mpu4drvr.c: Crash: Integer Divide by Zero
- 01893: [Crash/Freeze] mk4: MK4 hangs in demo mode after about 5 mins/matches. (Phil Bennett)
- 04334: [Graphics] wiz: Missing sprites makes game unplayable (Angelo Salese)
- 04326: [Graphics] Many games in cave.c: Graphics corruption (Alex Jackson)
- 03103: [Color/Palette] all sets in mrdo.c: The color of "SCENE4" is inaccurate.
- 04325: [Documentation] madrace: Wrong production year.
- 04304: [Graphics] captaven: Color glitch on scrolling ocean on Stage 2 (David Haywood)
- 04292: [Crash/Freeze] m_supcrd: Crash after OK
MAME - 0.142u2
==============
- 02153: [Sound] reactor: Several sound samples not working
- 02294: [Crash/Freeze] mightguy: Crashes during the confrontation with the final boss (Angelo Salese)
- 03552: [Documentation] kozure: Kodure Ookami vs. Kozure Ookami naming conventions (Angelo Salese)
- 04314: [Documentation] lca, lca2: Wrong description.
- 04191: [Sound] dynablstb: No audio (Alex Jackson)
- 02087: [Sound] qbert, qbertqub and clones: "Hello. I'm turned on." ... missing, again. (Robbbert)
- 04307: [Documentation] jokrz_l6, jokrz_l3: Wrong description.
- 02072: [Graphics] mooncmw, spcdraga, mooncrgx: Corrupt graphics on 3rd and 4th stages (Robbbert)
MAME - 0.142u1
==============
- 01994: [Crash/Freeze] birdtry: Birdie Try - Game locks up after first hole. (Angelo Salese)
- 04266: [Compiling] LDPLAYER: Unable to compile and does not work.
MAME - 0.142
============
- 04316: [Compiling] MAME/SDL/Linux/PowerPC does not build
- 04286: [Sound] deadang and clones: Missing ADPCM Audio (Aaron Giles)
- 04288: [Crash/Freeze] goodejan, goodejana, totmejan, sengokmi: Crash after OK (Aaron Giles)
- 04290: [Crash/Freeze] honeydol: Crash after OK (Aaron Giles)
- 04291: [Crash/Freeze] Many sets in 8080bw.c: [debug] Assert before OK (Aaron Giles)
- 04289: [Crash/Freeze] twinadv, twinadvk: Crash after OK (Aaron Giles)
- 04287: [Graphics] wintbob: Video missing (Aaron Giles)
- 04295: [Documentation] stdragon: The game description is "Saint Dragon". (Fujix)
- 04285: [Misc.] tenkaid: Missing NO_DUMP label for rom tydg002.u8 (hap)
- 04294: [Graphics] jrpacman, jrpacmbl: pac-man and the ghosts are not visable. (hap)
MAME - 0.141u4
==============
- 04267: [Interface] -verifyroms list nonexistent roms as bad (Aaron Giles)
- 01555: [Graphics] vanvan, vanvanb, vanvank: Graphics are corrupted. (hap)
- 02841: [Graphics] pacnpal, pacnpal2, pacnchmp: Monster's eyes are not displayed. (hap)
- 02175: [Graphics] drgnbstr: Priority problems (hap)
- 03870: [Graphics] battlex: Wrong title highlighting (hap)
- 03206: [Color/Palette] sshangha: Tile colors are wrong when you select them (David Haywood)
- 01665: [Graphics] zigzag, zigzag2: Animation of hose does not show properly when attempting to pump enemies. (hap)
- 03821: [Crash/Freeze] contra, contraj, gryzor: Game freeze after the 2nd 3d stage's boss, before the level with horizontal scroll. (hap)
- 02509: [Graphics] bagmans: Glitches missing during scene change. (hap)
- 03454: [Documentation] xeviousa, xeviousb, xeviousc: Xevious set information
- 03811: [Documentation] "Roc'n Rope" clone named "Rope Man" is missing in MAME (Tafoid)
- 03225: [Misc.] razmataz: Unable to enter Service Mode (hap)
- 03745: [Color/Palette] anteaterg, anteateruk: Underground background color is incorrect (hap)
- 04271: [Misc.] Wrong merge data in -listxml output for some sets (Aaron Giles)
- 03670: [Save/Restore] Many sets in toaplan2.c: Graphic corruption when using -autosave/save state (Alex Jackson)
- 02807: [Documentation] dogyuunk: Description is wrong (Alex Jackson)
- 03764: [Sound] kuniokun, kuniokunb: PCM sound base line gets shifted little by little.
- 03172: [Sound] amspdwy, amspdwya: Audio quality regression (hap)
- 04093: [Sound] spiders and clones: High tone never stop playing (hap)
- 04029: [Graphics] All sets in murogem.c: Severe graphic corruption (hap)
- 04270: [Graphics] commsega, locomotn and clones: Vertical screen offsets (hap)
- 04269: [Graphics] All sets in bagman.c: Vertical screen offsets (hap)
- 04002: [Graphics] bagman, sbagman, botanic, pickin: Screen is shifted 1 pixel left (hap)
- 04264: [Crash/Freeze] gtfrk3ma, gtrfrk3m, gtrfrk4m, pcnfrk3m: Crash just before NVRAM format (Olivier Galibert)
- 04263: [Crash/Freeze] pf2012: Crash after OK (hap)
MAME - 0.141u3
==============
- 02885: [Original Reference] safarir: [possible] CPU speed of 3 MHz seems suspiciously high and should be confirmed. (hap)
- 04247: [Crash/Freeze] All sets in gaelco3d.c: [debug] Assert before OK (Debug)
- 04245: [Sound] gunfront, gunfrontj, driftout: No sound (Aaron Giles)
- 04249: [Crash/Freeze] Several saturn.c sets: Black screen after system checking (Aaron Giles)
- 03660: [Graphics] pengo and clones: Player 2 cocktail graphics are offset. (hap)
- 03907: [Graphics] All sets in xain.c: Cocktail (2P) view offset (hap)
- 04224: [Graphics] All sets in snk6502.c: Cocktail screen offset (hap)
- 04260: [Graphics] nyny and clones: Starfield is missing (hap)
- 02856: [Color/Palette] comotion, hustle: Overlay color looks wrong compared to game flyers. (hap)
- 04114: [Documentation] thepit and clones: The parent/clone relationship needs fixing (hap)
- 04257: [Documentation] ewf: Misdescription of the game.
- 03789: [Graphics] ambush: Incorrect colors (hap)
- 03945: [Color/Palette] cosmica and clones: Sprite colors for alien formations are incorrect (hap)
- 02997: [Sound] hotsmash: Inconsistant audio during demonstration play (hap)
- 03785: [Sound] pbillian: Samples played incorrectly (hap)
- 00939: [Graphics] rjammer: Various graphic errors (hap)
- 04243: [Crash/Freeze] ddrsbm: Crash just before NVRAM format (Olivier Galibert)
- 03766: [Crash/Freeze] cartfury, roadburn, sf2049 + clones: Crash before OK (Atari Ace)
- 03428: [Sound] sfx: Sound missing. (hap)
- 03194: [Documentation] tsamuraih: Samurai nihon-ichi (set 3 harder) comes from a bootleg board (f205v)
- 03686: [Sound] superbug: Extended play sound hangs (hap)
- 03617: [Sound] barricad: Collision sound is missing (hap)
- 03486: [Sound] hitme and clones: Sound tones never stop playing (hap)
- 01122: [Graphics] circus: [possible] When you first time run a game your jumper float to the upper edge of screen. (hap)
- 00391: [Misc.] circus: During the game and demo, there seem to be invisible walls lined up with the edges of the platforms where the guy (hap)
- 04241: [Crash/Freeze] egghunt: Crash: "Called save_item on a pointer with no count!" before OK screen. (hap)
- 04240: [Crash/Freeze] All sets using TLCS90 CPU; all sets using MultiPCM: Crash: "Called save_item on a non-fundamental type!" before OK screen.
- 03279: [Sound] psyvaria, psyvarrv: sound effect loops infinitely (R. Belmont)
- 03107: [Sound] Drivers using emu/sound/psx.c: Sound effects are cut abruptly/clipped (R. Belmont)
- 00313: [Graphics] speedatk: When you activate the flip screen the graphics are moved over to one side. (Angelo Salese)
- 04227: [Misc.] Multiple Typos with Receive spelled Recieve
- 04226: [Documentation] sfiii2: Typing errors for SFIII2_970204 used instead of the right SFIII2_970930 (David Haywood)
MAME - 0.141u2
==============
- 04225: [Sound] gangwars: Samples incorrectly played (Tafoid)
- 04221: [Misc.] chryangl: Incorrect sizes listed in source.
- 04215: [Graphics] quizf1: missing graphics in a startup screen (robiza)
- 04214: [DIP/Input] grobda, motos, phozon: No directional controls available for second player (Tafoid)
- 04107: [Save/Restore] All sets in aristmk4.c: Unable to write save state (Fabio Priuli)
- 04202: [Sound] asteroid, llander and clones (+ others): Discrete sound missing/broken (Derrick Renaud)
MAME - 0.141u1
==============
- 03253: [Sound] dangar and clones: All musics playing is always slow. (hap)
- 03460: [Color/Palette] starfire, starfirea: Incorrect color at bottom of screen
- 04199: [Documentation] barbball: Typo in title
- 01879: [Graphics] All sets in toaplan2.c: Cocktail mode (Player 2) has no background images (David Haywood)
- 01004: [Graphics] chinhero, chinhero2, chinherot: There is a bad sprite on level 7 of the game. (Pierpaolo Prazzoli)
- 02111: [Graphics] madalien, madaliena: Missing lightup when enemies explode in dark
- 02041: [Sound] smgp and clones: Voice samples incorrectly played (hap)
- 00992: [Sound] hangon: The pitch of the engine sound is wrong (hap)
- 04190: [Color/Palette] heiankyo: wrong colors (hap)
- 02080: [Sound] armedf: DAC Chip playing Orchestra Hit Sample too low (hap)
- 03501: [Sound] batsugun, batsuguna, batsugunsp: Missing music and some sound effects (Alex Jackson)
- 04147: [Crash/Freeze] raiden: crashes if you use -debug switch (Alex Jackson)
- 03808: [Graphics] starsldr, vivdolls: Garbled screen (MooglyGuy)
- 04079: [Crash/Freeze] mtrain: Access Violation before OK (Luca Elia)
- 04178: [Documentation] cmmb162: Year should be 2002
- 00865: [Graphics] blandia: In Jurane stage, the whole bottom of the screen is filled with solid gray. (Pierpaolo Prazzoli)
- 04180: [Crash/Freeze] dunkmniajc: To key press "OK" the game has only a blue screen. (Tafoid)
- 02883: [Debugger] debugger: Pressing F10 (Step Over) occasionally causes Debug menu to light up (hap)
- 04165: [Crash/Freeze] vbowl, vbowlj: Crash after OK
- 04166: [Crash/Freeze] arabian, arabiana: After several cycles of the attact mode, the game halts (Phil Bennett)
- 04164: [Crash/Freeze] 39in1: Game fails to boot