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MAME - Change Log (Page 1 of 13 : 0.286GIT - 0.257)
MAME - 0.286GIT
- 09378: [Crash/Freeze] (igs/goldstar.cpp) bingowng, bingownga: Crash at start (d67495d) (hap)
- 09132: [Misc.] (taito/taito_f2.cpp) cameltry, cameltrya: World versions' manufacturer should be "Taito Corporation Japan" (6931d7c)
- 09377: [Debugger] Memory viewer in debugger: Right click causes MAME crash (9d034a0) (cuavas)
- 09213: [Documentation] (tvgames/spg2xx_jakks.cpp) jak_gdg: Full Game Name - Go, Diego, Go! Rainforest Animal Rescue (34cda00) (JimCarlTay)
- 09132: [Misc.] (taito/taito_f2.cpp) cameltry, cameltrya: World versions' manufacturer should be "Taito Corporation Japan" (6931d7c)
- 09377: [Debugger] Memory viewer in debugger: Right click causes MAME crash (9d034a0) (cuavas)
- 09213: [Documentation] (tvgames/spg2xx_jakks.cpp) jak_gdg: Full Game Name - Go, Diego, Go! Rainforest Animal Rescue (34cda00) (JimCarlTay)
MAME - 0.285
2 days ago
- 08759: [DIP/Input] (skeleton/pencil2.cpp) pencil2: Multiple keypresses not recognized making the game Treasure Hunt unplayable. (33c08e5) (Pernod)
- 08830: [Crash/Freeze] (konami/hornet.cpp) all sets in hornet.cpp: Debugger crashes when accessing 0x3500000 in SHARC data space memory (90ef838) (cuavas)
- 09357: [Color/Palette] (irem/m10.cpp) ipminvad2: Game has multiple issues (4b40d5a) (hap)
- 09369: [Graphics] (capcom/cps2.cpp) xmvsf and clones, mshvsf and clones: Sprites hidden behind background layer. (6eae2ab) (hap)
- 08679: [DIP/Input] (sega/segas32.cpp) alien3 and clones: Aiming reticle rolls over from top of screen to bottom, Service Mode shows value for UP goes beyond max FF value back to 00 (4c286ad) (Duke)
- 05422: [Sound] (dataeast/deco32.cpp) All sets in deco32.c, All sets in deco156.c: Volume is not working in service mode (54e52b1) (Duke)
- 09342: [Save/Restore] (atari/jaguar.cpp) jaguar [cfodder]: No access to the SRAM. (6c0b546) (Angelo Salese)
- 08830: [Crash/Freeze] (konami/hornet.cpp) all sets in hornet.cpp: Debugger crashes when accessing 0x3500000 in SHARC data space memory (90ef838) (cuavas)
- 09357: [Color/Palette] (irem/m10.cpp) ipminvad2: Game has multiple issues (4b40d5a) (hap)
- 09369: [Graphics] (capcom/cps2.cpp) xmvsf and clones, mshvsf and clones: Sprites hidden behind background layer. (6eae2ab) (hap)
- 08679: [DIP/Input] (sega/segas32.cpp) alien3 and clones: Aiming reticle rolls over from top of screen to bottom, Service Mode shows value for UP goes beyond max FF value back to 00 (4c286ad) (Duke)
- 05422: [Sound] (dataeast/deco32.cpp) All sets in deco32.c, All sets in deco156.c: Volume is not working in service mode (54e52b1) (Duke)
- 09342: [Save/Restore] (atari/jaguar.cpp) jaguar [cfodder]: No access to the SRAM. (6c0b546) (Angelo Salese)
MAME - 0.284
Dec 31, 2025
- 08883: [Crash/Freeze] (konami/xmen.cpp) xmen2pa, xmen2pe, xmen2pj, xmen2pu: If you enter in the dipswitches and change difficulty or lives number, the game freeze. Bad Ram Detected. (0cd5942) (Duke)
- 09328: [Sound] (nichibutsu/armedf.cpp) terraf and clones: The FM sound chip actually being used is different. (c5f85db) (Lord Nightmare)
- 09329: [Sound] (nichibutsu/armedf.cpp) armedf and clones: The FM sound chip actually being used is different. (c5f85db) (Lord Nightmare)
- 09339: [Crash/Freeze] (esprit/esp250c.cpp) esp250c: MAME crashes when machine is started under certain circumstances (2d94605) (Duke)
- 09287: [Graphics] (sega/model2.cpp) vcop2: Shot enemies and burning cars skeletons flickering colour is a strange pink/magenta like. (dd4d686) (gm_matthew)
- 09323: [Documentation] (misc/unkhorse.cpp) unkhorse: Unknown game title identified (a3499ad)
- 09333: [Gameplay] (dataeast/dec8.cpp) ghostb and clones, meikyuh and clone: Almost no sprites in stage 2 (3af9439) (hap)
- 09332: [DIP/Input] (konami/finalizr.cpp) finalizr: The DIP switch on flip screen may be reversed between ON and OFF. (e520ac1) (hap)
- 09331: [Graphics] (konami/finalizr.cpp) finalizr: The display area appears smaller than it actually is. (a570478) (hap)
- 09327: [Graphics] (nichibutsu/armedf.cpp) terraf and clones: Sprites may disappear during attract mode. (c727a62) (motomachi16)
- 09326: [Graphics] (nichibutsu/armedf.cpp) terraf and clones: The left and right sides of the image are cut off in the title demo scene. (88b43a9) (hap)
- 02411: [Graphics] (taito/taito_f2.cpp) cameltryj: Glitch on the stage choice screen (a91581b) (dink)
- 09316: [Sound] (pc/ct486.cpp) ct486: sb16_lle eventually producing an odd'n'ugly beeps in Wolfenstein 3D (331e4dd) (Angelo Salese)
- 09313: [Sound] (sega/model2.cpp) vcop2: Music missing in beginner stage (456c228) (gm_matthew)
- 09292: [Sound] (namco/namcos10.cpp) g13jnr: crash in audio system during gameplay (1820d63) (Olivier Galibert)
- 09315: [Sound] (taito/superchs.cpp) superchs and clones: missing sounds during attract mode, cutscenes and gameplay (c3371a3) (hap)
- 09310: [Sound] (pc/ibmpcjr.cpp) ibmpcjr: Loud buzz from the SN76496 until something plays sound on it (a0c64b9) (AJR)
- 09300: [DIP/Input] (pacman/pacman.cpp) newpuc2, newpuc2b: Bonus Life DIPS wrong values (e456d42) (UnclePetros)
- 09328: [Sound] (nichibutsu/armedf.cpp) terraf and clones: The FM sound chip actually being used is different. (c5f85db) (Lord Nightmare)
- 09329: [Sound] (nichibutsu/armedf.cpp) armedf and clones: The FM sound chip actually being used is different. (c5f85db) (Lord Nightmare)
- 09339: [Crash/Freeze] (esprit/esp250c.cpp) esp250c: MAME crashes when machine is started under certain circumstances (2d94605) (Duke)
- 09287: [Graphics] (sega/model2.cpp) vcop2: Shot enemies and burning cars skeletons flickering colour is a strange pink/magenta like. (dd4d686) (gm_matthew)
- 09323: [Documentation] (misc/unkhorse.cpp) unkhorse: Unknown game title identified (a3499ad)
- 09333: [Gameplay] (dataeast/dec8.cpp) ghostb and clones, meikyuh and clone: Almost no sprites in stage 2 (3af9439) (hap)
- 09332: [DIP/Input] (konami/finalizr.cpp) finalizr: The DIP switch on flip screen may be reversed between ON and OFF. (e520ac1) (hap)
- 09331: [Graphics] (konami/finalizr.cpp) finalizr: The display area appears smaller than it actually is. (a570478) (hap)
- 09327: [Graphics] (nichibutsu/armedf.cpp) terraf and clones: Sprites may disappear during attract mode. (c727a62) (motomachi16)
- 09326: [Graphics] (nichibutsu/armedf.cpp) terraf and clones: The left and right sides of the image are cut off in the title demo scene. (88b43a9) (hap)
- 02411: [Graphics] (taito/taito_f2.cpp) cameltryj: Glitch on the stage choice screen (a91581b) (dink)
- 09316: [Sound] (pc/ct486.cpp) ct486: sb16_lle eventually producing an odd'n'ugly beeps in Wolfenstein 3D (331e4dd) (Angelo Salese)
- 09313: [Sound] (sega/model2.cpp) vcop2: Music missing in beginner stage (456c228) (gm_matthew)
- 09292: [Sound] (namco/namcos10.cpp) g13jnr: crash in audio system during gameplay (1820d63) (Olivier Galibert)
- 09315: [Sound] (taito/superchs.cpp) superchs and clones: missing sounds during attract mode, cutscenes and gameplay (c3371a3) (hap)
- 09310: [Sound] (pc/ibmpcjr.cpp) ibmpcjr: Loud buzz from the SN76496 until something plays sound on it (a0c64b9) (AJR)
- 09300: [DIP/Input] (pacman/pacman.cpp) newpuc2, newpuc2b: Bonus Life DIPS wrong values (e456d42) (UnclePetros)
MAME - 0.283
Nov 29, 2025
- 09296: [Graphics] (sega/mdconsole.cpp) megadriv [comix], megadriv [goldnax3], genesis [comixu], genesis [sharrier], genesis [vecman]: Comix Zone Graphics Corruption During Startup (9713805) (Angelo Salese)
- 09297: [DIP/Input] (taito/bublbobl.cpp) tokio, tokiou, tokioo: lives 99 are being 6 (b275d2b) (hap)
- 09294: [DIP/Input] (capcom/cps1.cpp) ffight: Final Fight Third Button Not Available (CPS1 Versions) (13d072a) (cuavas)
- 08917: [DIP/Input] (apple/apple2.cpp) apple2, apple2p: Shift key mod seems to be reversed (e81c49b)
- 09270: [Crash/Freeze] (bfm/bfm_sc5sw.cpp) All games in bfm/bfm_sc5sw and bfm/bfm_ad5sw.: Regression - these games all crash at start (24249eb) (Angelo Salese)
- 09271: [Gameplay] (seta/seta2.cpp) funcube, funcube2, funcube3, funcube4, funcube5: Regression - black screen (a7a0a9e) (Angelo Salese)
- 09297: [DIP/Input] (taito/bublbobl.cpp) tokio, tokiou, tokioo: lives 99 are being 6 (b275d2b) (hap)
- 09294: [DIP/Input] (capcom/cps1.cpp) ffight: Final Fight Third Button Not Available (CPS1 Versions) (13d072a) (cuavas)
- 08917: [DIP/Input] (apple/apple2.cpp) apple2, apple2p: Shift key mod seems to be reversed (e81c49b)
- 09270: [Crash/Freeze] (bfm/bfm_sc5sw.cpp) All games in bfm/bfm_sc5sw and bfm/bfm_ad5sw.: Regression - these games all crash at start (24249eb) (Angelo Salese)
- 09271: [Gameplay] (seta/seta2.cpp) funcube, funcube2, funcube3, funcube4, funcube5: Regression - black screen (a7a0a9e) (Angelo Salese)
MAME - 0.282
Oct 31, 2025
- 08347: [Crash/Freeze] (sega/model2.cpp) vf2o, overrev, sgt24h: "Fatal error: I960: 2f2f2f2e: Unhandled 00" during Self-Test of CPU working RAM (febc636) (gm_matthew)
- 09265: [Gameplay] (sega/model2.cpp) vcop2: Wrong in-game physics. (c2abf66) (gm_matthew)
- 09276: [Graphics] (namco/namcos22.cpp) ridgerac: Severe graphical glitches on ARM systems (3b482c3)
- 09280: [Crash/Freeze] (misc/norautp.cpp) fastdrwp: Fatal error: wrong-sized NVRAM region (5960c15) (Roberto Fresca)
- 09284: [Core] (tvgames/xavix.cpp) Some games in xavix.cpp: Several xavix games doesn't boot throwing Eeprom/Memory errors (533dd9f) (David Haywood)
- 09143: [Media Support] (altos/altos5.cpp) altos5: Regression - difficulties with floppy disks (be6db9f) (AJR)
- 09260: [DIP/Input] (technos/shadfrce.cpp) shadfrce, shadfrcej: world and japanese version use only 3 buttons (c61d286)
- 05557: [DIP/Input] (technos/shadfrce.cpp) shadfrce, shadfrcejv2, shadfrcej: Mame DIP settings seems unaccurate, compared with Manual (c61d286)
- 09265: [Gameplay] (sega/model2.cpp) vcop2: Wrong in-game physics. (c2abf66) (gm_matthew)
- 09276: [Graphics] (namco/namcos22.cpp) ridgerac: Severe graphical glitches on ARM systems (3b482c3)
- 09280: [Crash/Freeze] (misc/norautp.cpp) fastdrwp: Fatal error: wrong-sized NVRAM region (5960c15) (Roberto Fresca)
- 09284: [Core] (tvgames/xavix.cpp) Some games in xavix.cpp: Several xavix games doesn't boot throwing Eeprom/Memory errors (533dd9f) (David Haywood)
- 09143: [Media Support] (altos/altos5.cpp) altos5: Regression - difficulties with floppy disks (be6db9f) (AJR)
- 09260: [DIP/Input] (technos/shadfrce.cpp) shadfrce, shadfrcej: world and japanese version use only 3 buttons (c61d286)
- 05557: [DIP/Input] (technos/shadfrce.cpp) shadfrce, shadfrcejv2, shadfrcej: Mame DIP settings seems unaccurate, compared with Manual (c61d286)
MAME - 0.281
Sep 26, 2025
- 09261: [DIP/Input] (technos/ddragon3.cpp) ctribe and clones: that game use only 2 buttons (71bd917) (AJR)
- 09262: [Media Support] (ussr/b2m.cpp) b2m: Regression - no longer can boot a floppy (236eb3b) (AJR)
- 09266: [Media Support] (coleco/adam.cpp) adam: unable to save floppy file, -oslog throws errors. (bbcd897) (AJR)
- 09263: [Media Support] (skeleton/basf7100.cpp) basf7120: Regression - no longer able to boot a floppy (b208e03) (AJR)
- 09264: [Media Support] (skeleton/sbrain.cpp) sbrain, sagafox, sagafoxf80: Regression - will no longer boot a floppy (8b47e03) (AJR)
- 09259: [Media Support] (sega/sega_beena.cpp) beena: Software list shows twice (71d280d) (Robbbert)
- 09258: [Sound] (sega/megatech.cpp) All Megatech games: Megatech Games have a Loud Noise in One of the Sound Outputs (adc8879) (hap)
- 09240: [Sound] (konami/hornet.cpp) nbapbp and clones: Music tempo too slow compare to real hardware (c8b762c) (hap)
- 09005: [Crash/Freeze] (misc/mtu130.cpp) mtu130: If you try to load a software-list item that is missing, MAME crashes (8bc2e8c) (hap)
- 09255: [Media Support] (lsi/m3.cpp) m3: Crashes when attempt to use missing disk (8bc2e8c) (hap)
- 09254: [Gameplay] (omron/luna_68k.cpp) luna: Regression, no longer gets into the monitor program. (46074c0) (AJR)
- 08951: [Crash/Freeze] (sinclair/zx.cpp) zx81: Several tapes cause MAME to crash (aa0651b) (holub)
- 09253: [Crash/Freeze] (sgi/ip6.cpp) pi4d20, pi4d25: Fatal error at start due to missing savestate support (2cf970d) (hap)
- 08950: [Crash/Freeze] (sinclair/zx.cpp) zx80: one tape causes MAME to crash (571feba) (holub)
- 09252: [DIP/Input] Artwork: held input is released after crossing overlapping clickable zone edge of same input field (fdce096) (hap)
- 09249: [Crash/Freeze] (miltonbradley/vectrex.cpp) vectrex: Several Vectrex games hang MAME (a7351e5) (hap)
- 01148: [Graphics] (alpha/alpha68k.cpp) kyros, kyrosj: There seem to be two graphical problems on the last level of the game (stage 5). (d7d8318) (hap)
- 09251: [Crash/Freeze] (nmk/quizdna.cpp) All sets in quizdna.cpp: MAME crashes with "Caught unhandled St9bad_alloc exception: std::bad_alloc" message (02bdea6) (Olivier Galibert)
- 09222: [Sound] (sega/mdconsole.cpp) genesis [pacman2]: Opening, start and instructions screens have not sound (86ccea9) (Angelo Salese)
- 09246: [Crash/Freeze] (trs/coco3.cpp) coco3p: Crash at start (52e2492) (hap)
- 06277: [Crash/Freeze] (nintendo/gba.cpp) gba [dkkswingu]: Crash when entering in "Treacherous Twister" level (20c7b21) (Angelo Salese)
- 09262: [Media Support] (ussr/b2m.cpp) b2m: Regression - no longer can boot a floppy (236eb3b) (AJR)
- 09266: [Media Support] (coleco/adam.cpp) adam: unable to save floppy file, -oslog throws errors. (bbcd897) (AJR)
- 09263: [Media Support] (skeleton/basf7100.cpp) basf7120: Regression - no longer able to boot a floppy (b208e03) (AJR)
- 09264: [Media Support] (skeleton/sbrain.cpp) sbrain, sagafox, sagafoxf80: Regression - will no longer boot a floppy (8b47e03) (AJR)
- 09259: [Media Support] (sega/sega_beena.cpp) beena: Software list shows twice (71d280d) (Robbbert)
- 09258: [Sound] (sega/megatech.cpp) All Megatech games: Megatech Games have a Loud Noise in One of the Sound Outputs (adc8879) (hap)
- 09240: [Sound] (konami/hornet.cpp) nbapbp and clones: Music tempo too slow compare to real hardware (c8b762c) (hap)
- 09005: [Crash/Freeze] (misc/mtu130.cpp) mtu130: If you try to load a software-list item that is missing, MAME crashes (8bc2e8c) (hap)
- 09255: [Media Support] (lsi/m3.cpp) m3: Crashes when attempt to use missing disk (8bc2e8c) (hap)
- 09254: [Gameplay] (omron/luna_68k.cpp) luna: Regression, no longer gets into the monitor program. (46074c0) (AJR)
- 08951: [Crash/Freeze] (sinclair/zx.cpp) zx81: Several tapes cause MAME to crash (aa0651b) (holub)
- 09253: [Crash/Freeze] (sgi/ip6.cpp) pi4d20, pi4d25: Fatal error at start due to missing savestate support (2cf970d) (hap)
- 08950: [Crash/Freeze] (sinclair/zx.cpp) zx80: one tape causes MAME to crash (571feba) (holub)
- 09252: [DIP/Input] Artwork: held input is released after crossing overlapping clickable zone edge of same input field (fdce096) (hap)
- 09249: [Crash/Freeze] (miltonbradley/vectrex.cpp) vectrex: Several Vectrex games hang MAME (a7351e5) (hap)
- 01148: [Graphics] (alpha/alpha68k.cpp) kyros, kyrosj: There seem to be two graphical problems on the last level of the game (stage 5). (d7d8318) (hap)
- 09251: [Crash/Freeze] (nmk/quizdna.cpp) All sets in quizdna.cpp: MAME crashes with "Caught unhandled St9bad_alloc exception: std::bad_alloc" message (02bdea6) (Olivier Galibert)
- 09222: [Sound] (sega/mdconsole.cpp) genesis [pacman2]: Opening, start and instructions screens have not sound (86ccea9) (Angelo Salese)
- 09246: [Crash/Freeze] (trs/coco3.cpp) coco3p: Crash at start (52e2492) (hap)
- 06277: [Crash/Freeze] (nintendo/gba.cpp) gba [dkkswingu]: Crash when entering in "Treacherous Twister" level (20c7b21) (Angelo Salese)
MAME - 0.280
Aug 31, 2025
- 04830: [Documentation] (bfm/bfm_sc4.cpp) sc4cvani and clones, sc4cvclb and clones: The correct description is 'Cash'£'Vania (Qps) (Scorpion 4) (set 1)'. (863ea17)
- 01067: [Documentation] (taito/taito_l.cpp) kurikinta: This one is for sure a prototype. (863ea17)
- 07694: [Documentation] (namco/warpwarp.cpp) sos: The game description is just "SOS" not "SOS Game" (863ea17)
- 08323: [Documentation] (galaxian/galaxian.cpp) sfx: Manufacture info (863ea17)
- 08758: [Documentation] (midway/midwunit.cpp) openice and clones: Wrong title (863ea17)
- 06228: [Graphics] (sega/mdconsole.cpp) megadriv [comix], genesis [comixu]: Comix Zone Title Screen (df41206) (Angelo Salese)
- 07645: [Sound] (sega/mdconsole.cpp) megadrij [teddyboy]: No sound BGMs (6f528f4) (Angelo Salese)
- 09245: [DIP/Input] (atari/triplhnt.cpp) triplhnt: X and Y axis in game are misplaced (ae13787) (hap)
- 09236: [Known Issues/To-Do's] (sinclair/pentagon.cpp) wd_fdc read address (44af89f) (AJR)
- 08182: [Media Support] (sharp/mz2000.cpp) mz2000, x1, pc8801: Hybrid floppies between systems (9ab983c) (Angelo Salese)
- 07995: [Documentation] (nmk/nmk16.cpp) sbsgomo: Mispelled game name, missing (Japan) moniker (e3317d9)
- 01858: [Graphics] (konami/gijoe.cpp) gijoe: Zooming glitches and a wrong backdrop (8a34e47) (hap)
- 08429: [Documentation] (pinball/allied.cpp) heartspd: There is an error in the description (e3317d9) (AntoPISA)
- 08430: [Documentation] (pinball/allied.cpp) suprpick: Incomplete description (e3317d9) (AntoPISA)
- 09228: [Misc.] (misc/vamphalf.cpp) poosho: Broken collision detection with drcbex86 (9b26298) (cuavas)
- 09232: [Crash/Freeze] (taito/superqix.cpp) hotsmash: Game crashes during attract mode (a5143df) (hap)
- 08799: [Color/Palette] (midway/midxunit.cpp) revx, revxp5: Steven Tyler cutscene static colors corrupted (f123770) (AJR)
- 05975: [Graphics] (konami/vendetta.cpp) vendetta: graphics issues (f162efc) (hap)
- 09230: [Graphics] (konami/vendetta.cpp) vendetta: Flickering and bad characters on the life bar of bosses. (f162efc) (hap)
- 01067: [Documentation] (taito/taito_l.cpp) kurikinta: This one is for sure a prototype. (863ea17)
- 07694: [Documentation] (namco/warpwarp.cpp) sos: The game description is just "SOS" not "SOS Game" (863ea17)
- 08323: [Documentation] (galaxian/galaxian.cpp) sfx: Manufacture info (863ea17)
- 08758: [Documentation] (midway/midwunit.cpp) openice and clones: Wrong title (863ea17)
- 06228: [Graphics] (sega/mdconsole.cpp) megadriv [comix], genesis [comixu]: Comix Zone Title Screen (df41206) (Angelo Salese)
- 07645: [Sound] (sega/mdconsole.cpp) megadrij [teddyboy]: No sound BGMs (6f528f4) (Angelo Salese)
- 09245: [DIP/Input] (atari/triplhnt.cpp) triplhnt: X and Y axis in game are misplaced (ae13787) (hap)
- 09236: [Known Issues/To-Do's] (sinclair/pentagon.cpp) wd_fdc read address (44af89f) (AJR)
- 08182: [Media Support] (sharp/mz2000.cpp) mz2000, x1, pc8801: Hybrid floppies between systems (9ab983c) (Angelo Salese)
- 07995: [Documentation] (nmk/nmk16.cpp) sbsgomo: Mispelled game name, missing (Japan) moniker (e3317d9)
- 01858: [Graphics] (konami/gijoe.cpp) gijoe: Zooming glitches and a wrong backdrop (8a34e47) (hap)
- 08429: [Documentation] (pinball/allied.cpp) heartspd: There is an error in the description (e3317d9) (AntoPISA)
- 08430: [Documentation] (pinball/allied.cpp) suprpick: Incomplete description (e3317d9) (AntoPISA)
- 09228: [Misc.] (misc/vamphalf.cpp) poosho: Broken collision detection with drcbex86 (9b26298) (cuavas)
- 09232: [Crash/Freeze] (taito/superqix.cpp) hotsmash: Game crashes during attract mode (a5143df) (hap)
- 08799: [Color/Palette] (midway/midxunit.cpp) revx, revxp5: Steven Tyler cutscene static colors corrupted (f123770) (AJR)
- 05975: [Graphics] (konami/vendetta.cpp) vendetta: graphics issues (f162efc) (hap)
- 09230: [Graphics] (konami/vendetta.cpp) vendetta: Flickering and bad characters on the life bar of bosses. (f162efc) (hap)
MAME - 0.279
Jul 31, 2025
- 09226: [Crash/Freeze] (meadows/meadows.cpp) minferno: Crash at start (27aa1f8) (hap)
- 09225: [Crash/Freeze] (exidy/circus.cpp) robotbwl: Hang/freeze at boot (36e85e1) (hap)
- 07595: [Graphics] (technos/ddragon3.cpp) ctribe: Sprite Player glitch (19d4e40) (hap)
- 09223: [Crash/Freeze] (atlus/cave.cpp) crusherm, korokoro: Game returns "Error 3" after completing a stage (a44c797) (hap)
- 08785: [Sound] (tecmo/tecmo.cpp) gemini and silkworm: OKI MSM5205 is quiet compared to the PCB and OST (190fd35) (hap)
- 05342: [Crash/Freeze] (irem/m92.cpp) majtitl2, skingame, majtitl2j, skingame2: Hangs at title screen if flip screen is enabled (aecbd32) (hap)
- 07725: [DIP/Input] (irem/m92.cpp) gunforc2, geostorm: Wrong difficulty setting "very easy", should be shown as "hardest" (efb0e49) (Leeloo)
- 09221: [Graphics] (capcom/cps2.cpp) msh: Shuma Gorath super move raster effect is not working (b0b2f06) (hap)
- 03644: [Graphics] (konami/tmnt2.cpp) tmnt2, ssriders, suratk: Graphic error with high priority shadows (fe086b5) (hap)
- 09212: [Misc.] (konami/twinkle.cpp) bmiidx2, bmiidx3, bmiidx4, bmiidx5, bmiidx6, bmiidx7, bmiidx8: games fails to boot with "E800 NO SECURITY CARD ERROR" (7087449) (AJR)
- 09220: [Speed] (eolith/ghosteo.cpp) bballoon: Severe slowdown, black screen in attract mode, unable to start game (7087449) (AJR)
- 06651: [Graphics] (konami/tmnt2.cpp) qgakumon: Corrupt graphics at bonus screens (76b5cbb) (hap)
- 06652: [Speed] (konami/tmnt2.cpp) qgakumon: Slow transitions (76b5cbb) (hap)
- 06021: [Graphics] (irem/m92.cpp) nbbatman, nbbatmanu: Effects in Ninja Baseball Batman flicker and display incorrectly (aecbd32) (hap)
- 00816: [Graphics] (irem/m72.cpp) bchopper, mrheli: In the second stage, when the screen is invisible and when the screen scroll up, the status bar appear twice. (aecbd32) (hap)
- 09205: [Graphics] (irem/m72.cpp) mrheli, bchopper: Graphic priority issues. (ba0c334) (hap)
- 09204: [Interface] UI: Cursor highlight issue in Audio Mixer menu (56c6e00) (hap)
- 09201: [Sound] (yachiyo/ssingles.cpp) ssingles: Music is too high pitched and choppy (8b71285) (hap)
- 09200: [Sound] (tecmo/senjyo.cpp) starforc: Rarely no sound on Star Force (867ae9a) (hap)
- 09193: [Graphics] (igs/igs017.cpp) jking200pr and all starzan dependents: Graphical or security error causes the appearance of a character that does not exist in the original game (bf24eb3) (Osso)
- 09195: [Misc.] PortAudio listings are not displayed (96a6207) (hap)
- 07445: [DIP/Input] (sega/model2.cpp) sgt24h, overrev: Gas and brake pedals have wrong active behaviour (923d500) (Angelo Salese)
- 09192: [Sound] Portaudio: Error when WASAPI is enabled with no audio input devices in the OS (e6c3812) (Olivier Galibert)
- 08275: [Graphics] (konami/tmnt2.cpp) thndrx2, thndrx2a, thndrx2j: [possible] Graphical corruption during stage 2 (6b335b5) (hap)
- 09191: [Graphics] (konami/bottom9.cpp) bottom9: Graphics priority issue at upper part of screen. (b2073a8) (hap)
- 02014: [Graphics] (konami/aliens.cpp) All sets in aliens.c: Sprite lag (ee563db) (hap)
- 00505: [Graphics] (konami/mainevt.cpp) devstors: There are some sprite zooming problems. (31b533e) (hap)
- 06873: [Graphics] (konami/aliens.cpp) aliens and clones: Second player sprite become player one sprite for a flash (ee563db) (hap)
- 09225: [Crash/Freeze] (exidy/circus.cpp) robotbwl: Hang/freeze at boot (36e85e1) (hap)
- 07595: [Graphics] (technos/ddragon3.cpp) ctribe: Sprite Player glitch (19d4e40) (hap)
- 09223: [Crash/Freeze] (atlus/cave.cpp) crusherm, korokoro: Game returns "Error 3" after completing a stage (a44c797) (hap)
- 08785: [Sound] (tecmo/tecmo.cpp) gemini and silkworm: OKI MSM5205 is quiet compared to the PCB and OST (190fd35) (hap)
- 05342: [Crash/Freeze] (irem/m92.cpp) majtitl2, skingame, majtitl2j, skingame2: Hangs at title screen if flip screen is enabled (aecbd32) (hap)
- 07725: [DIP/Input] (irem/m92.cpp) gunforc2, geostorm: Wrong difficulty setting "very easy", should be shown as "hardest" (efb0e49) (Leeloo)
- 09221: [Graphics] (capcom/cps2.cpp) msh: Shuma Gorath super move raster effect is not working (b0b2f06) (hap)
- 03644: [Graphics] (konami/tmnt2.cpp) tmnt2, ssriders, suratk: Graphic error with high priority shadows (fe086b5) (hap)
- 09212: [Misc.] (konami/twinkle.cpp) bmiidx2, bmiidx3, bmiidx4, bmiidx5, bmiidx6, bmiidx7, bmiidx8: games fails to boot with "E800 NO SECURITY CARD ERROR" (7087449) (AJR)
- 09220: [Speed] (eolith/ghosteo.cpp) bballoon: Severe slowdown, black screen in attract mode, unable to start game (7087449) (AJR)
- 06651: [Graphics] (konami/tmnt2.cpp) qgakumon: Corrupt graphics at bonus screens (76b5cbb) (hap)
- 06652: [Speed] (konami/tmnt2.cpp) qgakumon: Slow transitions (76b5cbb) (hap)
- 06021: [Graphics] (irem/m92.cpp) nbbatman, nbbatmanu: Effects in Ninja Baseball Batman flicker and display incorrectly (aecbd32) (hap)
- 00816: [Graphics] (irem/m72.cpp) bchopper, mrheli: In the second stage, when the screen is invisible and when the screen scroll up, the status bar appear twice. (aecbd32) (hap)
- 09205: [Graphics] (irem/m72.cpp) mrheli, bchopper: Graphic priority issues. (ba0c334) (hap)
- 09204: [Interface] UI: Cursor highlight issue in Audio Mixer menu (56c6e00) (hap)
- 09201: [Sound] (yachiyo/ssingles.cpp) ssingles: Music is too high pitched and choppy (8b71285) (hap)
- 09200: [Sound] (tecmo/senjyo.cpp) starforc: Rarely no sound on Star Force (867ae9a) (hap)
- 09193: [Graphics] (igs/igs017.cpp) jking200pr and all starzan dependents: Graphical or security error causes the appearance of a character that does not exist in the original game (bf24eb3) (Osso)
- 09195: [Misc.] PortAudio listings are not displayed (96a6207) (hap)
- 07445: [DIP/Input] (sega/model2.cpp) sgt24h, overrev: Gas and brake pedals have wrong active behaviour (923d500) (Angelo Salese)
- 09192: [Sound] Portaudio: Error when WASAPI is enabled with no audio input devices in the OS (e6c3812) (Olivier Galibert)
- 08275: [Graphics] (konami/tmnt2.cpp) thndrx2, thndrx2a, thndrx2j: [possible] Graphical corruption during stage 2 (6b335b5) (hap)
- 09191: [Graphics] (konami/bottom9.cpp) bottom9: Graphics priority issue at upper part of screen. (b2073a8) (hap)
- 02014: [Graphics] (konami/aliens.cpp) All sets in aliens.c: Sprite lag (ee563db) (hap)
- 00505: [Graphics] (konami/mainevt.cpp) devstors: There are some sprite zooming problems. (31b533e) (hap)
- 06873: [Graphics] (konami/aliens.cpp) aliens and clones: Second player sprite become player one sprite for a flash (ee563db) (hap)
MAME - 0.278
Jun 30, 2025
- 09185: [Documentation] (taito/taitotz.cpp) pwrshovla: HDD image is corrupted (bf77695) (hap)
- 05726: [Gameplay] (konami/mainevt.cpp) devstors and clones: Erratic gameplay logic (b95fbfb) (hap)
- 09188: [Gameplay] (konami/konamigs.cpp) musclhit: game starts but black screen (b8cac9a) (smf)
- 06340: [DIP/Input] mz80b, mz2000, mz2500: Missing back panel reset keys (00bc030) (Angelo Salese)
- 09089: [Crash/Freeze] (dataeast/dec8.cpp) gondou: Gondomania 2P Crashes (c2db05f) (hap)
- 03591: [Color/Palette] (konami/contra.cpp) contra & clones: Minor colour issue on startup (05b833f) (hap)
- 01878: [Flip Screen/Cocktail] (konami/labyrunr.cpp) All sets in labyrunr.c: cocktail mode, player 2's screen is only partially flipped (828241a) (hap)
- 08439: [Flip Screen/Cocktail] (konami/fastlane.cpp) fastlane: Player 2 Cocktail mode flip screen graphics glitch (828241a) (hap)
- 00402: [Flip Screen/Cocktail] (konami/contra.cpp) All sets in contra.c: Incorrect behavior of the Flip Screen (828241a) (hap)
- 09175: [Graphics] (misc/cardline.cpp) cardline: Bottom of the screen has info from the top (084bcbb) (Angelo Salese)
- 08947: [Known Issues/To-Do's] (sega/stv.cpp) colmns97: Game should be demoted to non-working or unimplemented sound due to major sound issues (083bbba) (Angelo Salese)
- 09099: [Crash/Freeze] (misc/spool99.cpp) spool99, spool99a, spool99b, spool99c: Game not start at boot. Bad ram message. (fc7bb65) (Angelo Salese)
- 00401: [Graphics] (konami/contra.cpp) contra: Continue countdown sometimes leaves sprites behind (dcfcde4)
- 00185: [Graphics] (konami/combatsc.cpp) combatsc, combatscj, combatsct: the text "Player 1 (Nick)" or "CPU (Joe)" disappear. (dcfcde4)
- 09176: [Graphics] (amiga/arsystems.cpp) ar_ldrb, ar_ldrba, ar_ldrbb: Graphics in Leader Board Golf corrupted (d79ac0b) (Angelo Salese)
- 09177: [DIP/Input] (exidy/exidy.cpp) venture: dip switches displayed incorrectly (335639e) (cuavas)
- 08790: [Misc.] (sega/model3.cpp) lostwsga: In memory test, the game recognize the all program roms besides CROM as "bad". (04e203c) (Angelo Salese)
- 09174: [Core] CPU Hitachi HD6309: cycle counts of branch-instructions of hd6309 cpu in native-mode are incorrect (35b7abd) (Peer)
- 05678: [DIP/Input] (igs/igs011.cpp) dbc, lhbv33c, ryukobou: Unable to coin/play (825d94e) (cuavas)
- 02152: [Graphics] (igs/igs011.cpp) dbc, lhb, lhbv33c, xymg, wlcc: Some graphic characters missed during play (44cf07c) (cuavas)
- 02131: [Graphics] (igs/igs011.cpp) lhb2: Missing graphic effect (44cf07c) (cuavas)
- 02185: [Graphics] (igs/igs011.cpp) xymg, wlcc: Extra graphic during double game (44cf07c) (cuavas)
- 08993: [Graphics] (igs/igs011.cpp) lhb, lhb2, lhb3, tygn, xymg: Text not drawn correctly in service mode (44cf07c) (cuavas)
- 09160: [Crash/Freeze] (namco/namcos23.cpp) finfurl: Game crashes during attract mode (f415970) (cuavas)
- 09031: [Crash/Freeze] (igs/pgm.cpp) kovsh and clones: after a while an error appears onscreen followed by game hanging (f35880d) (hap)
- 05726: [Gameplay] (konami/mainevt.cpp) devstors and clones: Erratic gameplay logic (b95fbfb) (hap)
- 09188: [Gameplay] (konami/konamigs.cpp) musclhit: game starts but black screen (b8cac9a) (smf)
- 06340: [DIP/Input] mz80b, mz2000, mz2500: Missing back panel reset keys (00bc030) (Angelo Salese)
- 09089: [Crash/Freeze] (dataeast/dec8.cpp) gondou: Gondomania 2P Crashes (c2db05f) (hap)
- 03591: [Color/Palette] (konami/contra.cpp) contra & clones: Minor colour issue on startup (05b833f) (hap)
- 01878: [Flip Screen/Cocktail] (konami/labyrunr.cpp) All sets in labyrunr.c: cocktail mode, player 2's screen is only partially flipped (828241a) (hap)
- 08439: [Flip Screen/Cocktail] (konami/fastlane.cpp) fastlane: Player 2 Cocktail mode flip screen graphics glitch (828241a) (hap)
- 00402: [Flip Screen/Cocktail] (konami/contra.cpp) All sets in contra.c: Incorrect behavior of the Flip Screen (828241a) (hap)
- 09175: [Graphics] (misc/cardline.cpp) cardline: Bottom of the screen has info from the top (084bcbb) (Angelo Salese)
- 08947: [Known Issues/To-Do's] (sega/stv.cpp) colmns97: Game should be demoted to non-working or unimplemented sound due to major sound issues (083bbba) (Angelo Salese)
- 09099: [Crash/Freeze] (misc/spool99.cpp) spool99, spool99a, spool99b, spool99c: Game not start at boot. Bad ram message. (fc7bb65) (Angelo Salese)
- 00401: [Graphics] (konami/contra.cpp) contra: Continue countdown sometimes leaves sprites behind (dcfcde4)
- 00185: [Graphics] (konami/combatsc.cpp) combatsc, combatscj, combatsct: the text "Player 1 (Nick)" or "CPU (Joe)" disappear. (dcfcde4)
- 09176: [Graphics] (amiga/arsystems.cpp) ar_ldrb, ar_ldrba, ar_ldrbb: Graphics in Leader Board Golf corrupted (d79ac0b) (Angelo Salese)
- 09177: [DIP/Input] (exidy/exidy.cpp) venture: dip switches displayed incorrectly (335639e) (cuavas)
- 08790: [Misc.] (sega/model3.cpp) lostwsga: In memory test, the game recognize the all program roms besides CROM as "bad". (04e203c) (Angelo Salese)
- 09174: [Core] CPU Hitachi HD6309: cycle counts of branch-instructions of hd6309 cpu in native-mode are incorrect (35b7abd) (Peer)
- 05678: [DIP/Input] (igs/igs011.cpp) dbc, lhbv33c, ryukobou: Unable to coin/play (825d94e) (cuavas)
- 02152: [Graphics] (igs/igs011.cpp) dbc, lhb, lhbv33c, xymg, wlcc: Some graphic characters missed during play (44cf07c) (cuavas)
- 02131: [Graphics] (igs/igs011.cpp) lhb2: Missing graphic effect (44cf07c) (cuavas)
- 02185: [Graphics] (igs/igs011.cpp) xymg, wlcc: Extra graphic during double game (44cf07c) (cuavas)
- 08993: [Graphics] (igs/igs011.cpp) lhb, lhb2, lhb3, tygn, xymg: Text not drawn correctly in service mode (44cf07c) (cuavas)
- 09160: [Crash/Freeze] (namco/namcos23.cpp) finfurl: Game crashes during attract mode (f415970) (cuavas)
- 09031: [Crash/Freeze] (igs/pgm.cpp) kovsh and clones: after a while an error appears onscreen followed by game hanging (f35880d) (hap)
MAME - 0.277
Apr 30, 2025
- 09155: [DIP/Input] (konami/contra.cpp) contra: Default dip switch difficulty possibly not correct (81e97ec) (cuavas)
- 08952: [Crash/Freeze] (sinclair/spec128.cpp) spec128: Several tapes cause MAME to crash (0855e13) (holub)
- 09150: [Debugger] (midway/williams.cpp) many midway/williams.cpp games: memdump command causes MAME freeze (4faede1) (Olivier Galibert)
- 09152: [Crash/Freeze] (apple/maciici.cpp) Selecting the Connected monitor to 15" Portrait Display (640x870) crashed MAME with exception (9d22332) (cuavas)
- 04254: [Graphics] (konami/mystwarr.cpp) mystwarr: Title Screen not faded (7feaa69)
- 08957: [Graphics] (philips/cdi.cpp) cdimono1 [valdisc]: DYUV test has wrong colors (7555232)
- 08952: [Crash/Freeze] (sinclair/spec128.cpp) spec128: Several tapes cause MAME to crash (0855e13) (holub)
- 09150: [Debugger] (midway/williams.cpp) many midway/williams.cpp games: memdump command causes MAME freeze (4faede1) (Olivier Galibert)
- 09152: [Crash/Freeze] (apple/maciici.cpp) Selecting the Connected monitor to 15" Portrait Display (640x870) crashed MAME with exception (9d22332) (cuavas)
- 04254: [Graphics] (konami/mystwarr.cpp) mystwarr: Title Screen not faded (7feaa69)
- 08957: [Graphics] (philips/cdi.cpp) cdimono1 [valdisc]: DYUV test has wrong colors (7555232)
MAME - 0.276
Mar 31, 2025
- 08895: [Sound] (snk/bbusters.cpp) bbustersu, bbustersua: Missing sound effects/music channels that are present in other versions (0ba9e43) (hap)
- 09145: [Sound] (cinematronics/jack.cpp) jack and clones: [possible] Sound tempo is too fast (6987c8f) (hap)
- 07947: [Sound] (technos/ddragon.cpp) ddragon and clones: Broken music and too low sound effects volume (8d7167a) (hap)
- 09144: [Graphics] (taito/asuka.cpp) earthjkr: Text and HUD may not display correctly after loading a save state (ac0e11d) (hap)
- 09141: [DIP/Input] (sharp/x68k.cpp) x68000 [metlunit, metluni2]: Reaction on mouse use is only partial. (47e9f4e) (pmackinlay)
- 09129: [Sound] (namco/namcos21_de.cpp) driveyes: Sound ROM Type should be "2M" not "4M" (afbcc8e) (danylopez123)
- 09136: [Sound] (sega/segas16b.cpp) bayroute1: Unimplemented sound flag is due to missing sound ROMs (3fff2a6) (hap)
- 00835: [Sound] (rare/kinst.cpp) kinst, kinst2: The music doesn't play in the attract mode just after booting. (857c566) (hap)
- 09125: [Graphics] (cinematronics/leland.cpp) brutforc: HUD graphics on the bottom flicker (56a55eb) (hap)
- 09145: [Sound] (cinematronics/jack.cpp) jack and clones: [possible] Sound tempo is too fast (6987c8f) (hap)
- 07947: [Sound] (technos/ddragon.cpp) ddragon and clones: Broken music and too low sound effects volume (8d7167a) (hap)
- 09144: [Graphics] (taito/asuka.cpp) earthjkr: Text and HUD may not display correctly after loading a save state (ac0e11d) (hap)
- 09141: [DIP/Input] (sharp/x68k.cpp) x68000 [metlunit, metluni2]: Reaction on mouse use is only partial. (47e9f4e) (pmackinlay)
- 09129: [Sound] (namco/namcos21_de.cpp) driveyes: Sound ROM Type should be "2M" not "4M" (afbcc8e) (danylopez123)
- 09136: [Sound] (sega/segas16b.cpp) bayroute1: Unimplemented sound flag is due to missing sound ROMs (3fff2a6) (hap)
- 00835: [Sound] (rare/kinst.cpp) kinst, kinst2: The music doesn't play in the attract mode just after booting. (857c566) (hap)
- 09125: [Graphics] (cinematronics/leland.cpp) brutforc: HUD graphics on the bottom flicker (56a55eb) (hap)
MAME - 0.275
Feb 26, 2025
- 09118: [Crash/Freeze] (technos/wwfsstar.cpp) wwfsstar, wwfsstaru4, wwfsstaru6, wwfsstaru7: after tag team champions stage happen freeze and crash (830461f) (hap)
- 07698: [Crash/Freeze] (sony/taitogn.cpp) kollon: Kollon doesn't Boot (c6f90b4) (smf)
- 09122: [Sound] (success/othello.cpp) othello: BGM Plays at Double Speed and Higher Pitch (152e3d7) (sasuke)
- 09114: [Debugger] SH2 disassembly: In the MAC.L instruction, "left" and "right" registers are confused. (fc9598d) (cuavas)
- 05614: [Crash/Freeze] (sony/zn.cpp) primrag2: Game no longer boots to attract mode (3a1d3b2) (smf)
- 01768: [Crash/Freeze] (sony/zn.cpp) bldyror2: Attract mode causes freezes and it also freezes occasionally during game play with "Interlace On" (Default) in Test Mode. (c6f90b4) (smf)
- 09076: [Interface] (netronics/elf.cpp) elf2: Issues that make the system unusable (a8e1ddf) (hap)
- 09102: [Sound] (atlus/ohmygod.cpp) ohmygod, naname: [possible] OKI MSM6295 sample clock is incorrect (3b67f9a) (hap)
- 08116: [Sound] (dataeast/dec0.cpp) baddudes, drgninja: Difference in music. (a60e7b7) (hap)
- 09104: [Media Support] (sinclair/spec128.cpp) spec128 (maybe all others, haven't tried): tap files cause crash (regression in 0.274) (3dccaa6) (holub)
- 08391: [Sound] (konami/battlnts.cpp) battlnts: Music sounds wrong (077ac12) (hap)
- 09093: [Interface] (amstrad/amstrad.cpp) cpc464, cpc464p [technocp]: Unsupported flag is outdated. (7de0190) (mahlemiut)
- 09100: [DIP/Input] (midway/vegas.cpp) gauntleg, gauntleg12, gauntdl, gauntdl24: "Fight" and "Magic" button labels reversed (a76393c) (mmarino4)
- 07698: [Crash/Freeze] (sony/taitogn.cpp) kollon: Kollon doesn't Boot (c6f90b4) (smf)
- 09122: [Sound] (success/othello.cpp) othello: BGM Plays at Double Speed and Higher Pitch (152e3d7) (sasuke)
- 09114: [Debugger] SH2 disassembly: In the MAC.L instruction, "left" and "right" registers are confused. (fc9598d) (cuavas)
- 05614: [Crash/Freeze] (sony/zn.cpp) primrag2: Game no longer boots to attract mode (3a1d3b2) (smf)
- 01768: [Crash/Freeze] (sony/zn.cpp) bldyror2: Attract mode causes freezes and it also freezes occasionally during game play with "Interlace On" (Default) in Test Mode. (c6f90b4) (smf)
- 09076: [Interface] (netronics/elf.cpp) elf2: Issues that make the system unusable (a8e1ddf) (hap)
- 09102: [Sound] (atlus/ohmygod.cpp) ohmygod, naname: [possible] OKI MSM6295 sample clock is incorrect (3b67f9a) (hap)
- 08116: [Sound] (dataeast/dec0.cpp) baddudes, drgninja: Difference in music. (a60e7b7) (hap)
- 09104: [Media Support] (sinclair/spec128.cpp) spec128 (maybe all others, haven't tried): tap files cause crash (regression in 0.274) (3dccaa6) (holub)
- 08391: [Sound] (konami/battlnts.cpp) battlnts: Music sounds wrong (077ac12) (hap)
- 09093: [Interface] (amstrad/amstrad.cpp) cpc464, cpc464p [technocp]: Unsupported flag is outdated. (7de0190) (mahlemiut)
- 09100: [DIP/Input] (midway/vegas.cpp) gauntleg, gauntleg12, gauntdl, gauntdl24: "Fight" and "Magic" button labels reversed (a76393c) (mmarino4)
MAME - 0.274
Jan 31, 2025
- 08510: [Gameplay] (midway/balsente.cpp) stocker: Stocker's shifter is not a toggle (185a981) (john_iv)
- 08233: [Crash/Freeze] Various drivers hang at black screen with 32bit build
- 09054: [Speed] (taito/bublbobl.cpp) tokio and clones: performance regression (01e1be2) (hap)
- 09067: [Interface] Tilemap viewer doesn't account for screen flipx x/y (99b2287) (hap)
- 09097: [DIP/Input] (seta/seta.cpp) drgnunit: Info on "Unknown 1-8*" dip switch. (7914c49) (GoldS_TCRF)
- 09094: [Interface] (snk/prehisle.cpp) gensitou: Set should include "(Japan)" in title for clarity (866f1cb) (JimCarlTay)
- 09095: [Interface] UI: highlighted item yellow gradient is off by 1 step (21f5106) (cuavas)
- 09087: [Gameplay] (philips/cdi.cpp) quizardi_10: Black screen. (9aa85a7) (Osso)
- 01595: [Sound] (galaxian/galaxold.cpp) drivfrcg, drivfrcb , drivfrct, drivfrcsg: There is no crash sound (it's available but not connected). (12c491b) (Robbbert)
- 09084: [Sound] (galaxian/galaxold.cpp) 4in1: Explosions are missing (f23ea9b) (Robbbert)
- 09077: [Interface] (nichibutsu/nbmj8891.cpp) mjcamerb, mmcamera: Sets should be clones of mjcamera (6d3d9c0) (cuavas)
- 08962: [DIP/Input] (konami/zr107.cpp) jetwave, jetwavej: Analog Input Sensitivity Too High (92d5c3d) (hap)
- 04729: [Misc.] (namco/namcond1.cpp) ncv1: [possible] First byte in gfx rom is wrong (442101c) (M.A.S.H.)
- 06865: [Interface] (taito/undrfire.cpp) undrfire and clones: Setting "Show gun target" DSW causes persistant popmessage (50046f5) (hap)
- 08660: [DIP/Input] (namco/skykid.cpp) drgnbstr: "Allow Continue" DIP Switch doesn't work (1d3bb20) (Zach S.)
- 04095: [Sound] (namco/namcos1.cpp) splatter, splattero, splatterj: "Incomplete" music track is played at the 2nd stage boss scene. (2a9cfda) (hap)
- 05592: [Graphics] (konami/asterix.cpp) All games in asterix.c: Windmills do not spin (ecc91bf) (hap)
- 07312: [DIP/Input] (irem/m72.cpp) poundfor: X/Y Axxis don't work properly (4aca01d) (hap)
- 07573: [Sound] (orca/espial.cpp) netwars: Net Wars Sound incorrect: MAME version plays sound much slower than ARCADE version (a6fddc3) (hap)
- 07958: [Sound] (sony/taitogn.cpp) kollon, kollonc: Crackling/Overdriving of audio (71fe25f) (hap)
- 04546: [Graphics] (snk/lasso.cpp) pinbo, pinboa, pinbos: Background colour is wrong (bab7f83) (hap)
- 09065: [Sound] (snk/lasso.cpp) lasso, chameleo, wwjgtin: Sound is a bit too low-pitched and slow (398d110) (hap)
- 09063: [Graphics] (pacman/pacman.cpp) alibaba and clones: Missing timer graphic in center (f858997) (hap)
- 09062: [Sound] (sanritsu/drmicro.cpp) drmicro: Sound is too high-pitched (11297d4) (125scratch)
- 09061: [Color/Palette] (nintendo/spacefb.cpp) spacedem: [possible] Background should be black (64fd6e6) (hap)
- 09060: [Graphics] (gottlieb/gottlieb.cpp) krull: Loading a save state causes graphics corruption if you do so outside the stage you saved the state in (2d5d97d) (JimCarlTay)
- 07938: [Known Issues/To-Do's] (konami/konamim2.cpp) totlvice, evilngt: Lack of lightgun support for player 2 and 3 (d6af602) (hap)
- 08980: [Known Issues/To-Do's] (konami/konamim2.cpp) all sets in konamim2.cpp: Extreme slowdown when loading data from CD (355e240) (David Haywood)
- 09052: [Misc.] (sega/segaybd.cpp) rchase: Recoil outputs broken (52397fd) (AchillesPDX)
- 08472: [Misc.] (sinclair/atm.cpp) some sinclair/* drivers: Executable might exit with -1073740940 (cd29cc1) (holub)
- 08731: [DIP/Input] (taito/taito_z.cpp) bsharkjjs: Left/Right inputs are reversed except when "Mirror screen" dip switch is on (b9c52cc) (UnclePetros)
- 07543: [Misc.] (konami/rungun.cpp) rungund, rungunad, rungunbd, rungunuad, rungunud, slmdunkjd: AddressSanitizer: heap-buffer-overflow with -aviwrite (abf2bac) (hap)
- 08233: [Crash/Freeze] Various drivers hang at black screen with 32bit build
- 09054: [Speed] (taito/bublbobl.cpp) tokio and clones: performance regression (01e1be2) (hap)
- 09067: [Interface] Tilemap viewer doesn't account for screen flipx x/y (99b2287) (hap)
- 09097: [DIP/Input] (seta/seta.cpp) drgnunit: Info on "Unknown 1-8*" dip switch. (7914c49) (GoldS_TCRF)
- 09094: [Interface] (snk/prehisle.cpp) gensitou: Set should include "(Japan)" in title for clarity (866f1cb) (JimCarlTay)
- 09095: [Interface] UI: highlighted item yellow gradient is off by 1 step (21f5106) (cuavas)
- 09087: [Gameplay] (philips/cdi.cpp) quizardi_10: Black screen. (9aa85a7) (Osso)
- 01595: [Sound] (galaxian/galaxold.cpp) drivfrcg, drivfrcb , drivfrct, drivfrcsg: There is no crash sound (it's available but not connected). (12c491b) (Robbbert)
- 09084: [Sound] (galaxian/galaxold.cpp) 4in1: Explosions are missing (f23ea9b) (Robbbert)
- 09077: [Interface] (nichibutsu/nbmj8891.cpp) mjcamerb, mmcamera: Sets should be clones of mjcamera (6d3d9c0) (cuavas)
- 08962: [DIP/Input] (konami/zr107.cpp) jetwave, jetwavej: Analog Input Sensitivity Too High (92d5c3d) (hap)
- 04729: [Misc.] (namco/namcond1.cpp) ncv1: [possible] First byte in gfx rom is wrong (442101c) (M.A.S.H.)
- 06865: [Interface] (taito/undrfire.cpp) undrfire and clones: Setting "Show gun target" DSW causes persistant popmessage (50046f5) (hap)
- 08660: [DIP/Input] (namco/skykid.cpp) drgnbstr: "Allow Continue" DIP Switch doesn't work (1d3bb20) (Zach S.)
- 04095: [Sound] (namco/namcos1.cpp) splatter, splattero, splatterj: "Incomplete" music track is played at the 2nd stage boss scene. (2a9cfda) (hap)
- 05592: [Graphics] (konami/asterix.cpp) All games in asterix.c: Windmills do not spin (ecc91bf) (hap)
- 07312: [DIP/Input] (irem/m72.cpp) poundfor: X/Y Axxis don't work properly (4aca01d) (hap)
- 07573: [Sound] (orca/espial.cpp) netwars: Net Wars Sound incorrect: MAME version plays sound much slower than ARCADE version (a6fddc3) (hap)
- 07958: [Sound] (sony/taitogn.cpp) kollon, kollonc: Crackling/Overdriving of audio (71fe25f) (hap)
- 04546: [Graphics] (snk/lasso.cpp) pinbo, pinboa, pinbos: Background colour is wrong (bab7f83) (hap)
- 09065: [Sound] (snk/lasso.cpp) lasso, chameleo, wwjgtin: Sound is a bit too low-pitched and slow (398d110) (hap)
- 09063: [Graphics] (pacman/pacman.cpp) alibaba and clones: Missing timer graphic in center (f858997) (hap)
- 09062: [Sound] (sanritsu/drmicro.cpp) drmicro: Sound is too high-pitched (11297d4) (125scratch)
- 09061: [Color/Palette] (nintendo/spacefb.cpp) spacedem: [possible] Background should be black (64fd6e6) (hap)
- 09060: [Graphics] (gottlieb/gottlieb.cpp) krull: Loading a save state causes graphics corruption if you do so outside the stage you saved the state in (2d5d97d) (JimCarlTay)
- 07938: [Known Issues/To-Do's] (konami/konamim2.cpp) totlvice, evilngt: Lack of lightgun support for player 2 and 3 (d6af602) (hap)
- 08980: [Known Issues/To-Do's] (konami/konamim2.cpp) all sets in konamim2.cpp: Extreme slowdown when loading data from CD (355e240) (David Haywood)
- 09052: [Misc.] (sega/segaybd.cpp) rchase: Recoil outputs broken (52397fd) (AchillesPDX)
- 08472: [Misc.] (sinclair/atm.cpp) some sinclair/* drivers: Executable might exit with -1073740940 (cd29cc1) (holub)
- 08731: [DIP/Input] (taito/taito_z.cpp) bsharkjjs: Left/Right inputs are reversed except when "Mirror screen" dip switch is on (b9c52cc) (UnclePetros)
- 07543: [Misc.] (konami/rungun.cpp) rungund, rungunad, rungunbd, rungunuad, rungunud, slmdunkjd: AddressSanitizer: heap-buffer-overflow with -aviwrite (abf2bac) (hap)
MAME - 0.273
Dec 31, 2024
- 08823: [Documentation] (igs/igs011.cpp) drgnwrldv40k: According the norms of Hanja transcription, this clone should be called Dong Bang Ji Ju (동방지주). (9c138cb) (jkm900)
- 05607: [Sound] (dataeast/kchamp.cpp) karatedo, kchamp: Voice pitched slow (00abd90) (hap)
- 07994: [Documentation] (dataeast/kchamp.cpp) kchampvs: Should be parent instead of being clone of kchamp (9641d91) (hap)
- 08491: [Misc.] (amiga/cubo.cpp) cndypuzl, haremchl, lasstixx, mgnumber, mgprem11: AddressSanitizer: heap-buffer-overflow (c41a16b) (Angelo Salese)
- 08483: [Misc.] all amiga/arsystems.cpp and amiga/upscope.cpp sets: AddressSanitizer: heap-buffer-overflow (c41a16b) (Angelo Salese)
- 08794: [Crash/Freeze] (gottlieb/gottlieb.cpp) krull: Krull doesn't like F3 reset. (6e733f5) (AJR)
- 09000: [Crash/Freeze] (motorola/m8120.cpp) m8120: Crash at start (3d36c38) (hap)
- 09003: [Crash/Freeze] (korg/microkorg.cpp) microkorg: After the red warning screen, it unexpectedly quits (f94677e) (AJR)
- 08975: [Crash/Freeze] (misc/dorachan.cpp) dorachan: The game crashes after finished bonus stage in player 2 (5592655) (hap)
- 08999: [Crash/Freeze] (atari/jaguar.cpp) jaguar: Quickload crashes (9f8d3e7) (Robbbert)
- 08992: [Graphics] (namco/namcofl.cpp) speedrcr: In-game sprites are missing (33f3110) (hap)
- 09027: [Sound] (sunelectronics/route16.cpp) route16 and clones: [possible] Crash sound plays incorrectly (f4eef2d) (hap)
- 09026: [DIP/Input] (orca/espial.cpp) espial and clones: [possible] Action buttons should be swapped? (e85d892) (125scratch)
- 06752: [Known Issues/To-Do's] (dataeast/dec8.cpp) csilver: Missing option 1 coin/1credit for Coin A at Dipswitches settings. (1af0971) (hap)
- 08942: [Gameplay] (misc/vamphalf.cpp) coolmini: Minigames don't work properly/softlock (436ac7a) (Ryan Holtz)
- 07888: [Crash/Freeze] (cinematronics/cinemat.cpp) warrior: [debug] Assert after -bench or -str run (77c75b6) (hap)
- 08360: [Sound] (sega/system1.cpp) wbml and clones: On SEGA System 2 PCB, two SN76489As volume is different (3bd3ca7) (sasuke)
- 08461: [DIP/Input] (subsino/subsino2.cpp) qbeebing: Missing button and extra patches (a5835c9) (mdqgames)
- 05865: [Misc.] (irem/m92.cpp) nbbatman2bl: AddressSanitizer: heap-buffer-overflow with -aviwrite (fc5073b) (hap)
- 08853: [DIP/Input] (capcom/exedexes.cpp) exedexes, savgbees: Difficulty dipswitches are actually bonus life dipswitches + question about language dipswitch (a902c8d) (ketburai)
- 09002: [Crash/Freeze] (misc/mcm70.cpp) mcm70: Silently crashes at exit (5b727bc) (hap)
- 06945: [Sound] (capcom/srumbler.cpp) srumbler, srumbler2, srumbler3, rushcrsh: The music BGM looks a bit slow and/or out of sync (644c041) (hap)
- 03083: [Sound] (namco/baraduke.cpp) aliensec, baraduke: Baraduke speech (ea6503d) (hap)
- 03099: [Debugger] (cinematronics/cinemat.cpp) All games in cinemat.c: Game watchdog resets when stepping through code in debug mode (c7cccef) (hap)
- 03202: [Compiling] (atari/irobot.cpp) src/mame/machine/irobot.c doesn't compile with DISASSEMBLE_MB_ROM set to 1 (2a34189) (hap)
- 08996: [Sound] (sigma/nyny.cpp) nyny and clones: AY sound is an octave higher than it should be (36b80f2) (hap)
- 08989: [Sound] (sunelectronics/kangaroo.cpp) kangaroo and clones: Death sound pitch oscillation is too slow (bfb7253) (hap)
- 08984: [Sound] (venture/suprridr.cpp) suprridr: All sound plays at half speed, credit sound plays on start instead of coin (af81cba) (hap)
- 05604: [Speed] (cvs/cvs.cpp) hunchbak, hunchbaka: suffers from slowdowns (442a985) (hap)
- 07016: [Crash/Freeze] (cvs/galaxia.cpp) astrowar: game resets at start of stage 5 (ca1c02d) (AJR)
- 07133: [Graphics] (cvs/cvs.cpp) cosmos: Title logo of the game doesn't appear (e5e2ca3) (hap)
- 08833: [Crash/Freeze] (philips/cdi.cpp) cdimono1 [hotmario, hotmariou]: Random freezes when counting bonus score from remaining time at the end of stages (904d27f) (Slamy)
- 04901: [Flip Screen/Cocktail] (konami/battlnts.cpp) battlnts and clones: Flip Screen sprites are not flipped correctly (db50370) (hap)
- 04902: [Flip Screen/Cocktail] (konami/bladestl.cpp) bladestl and clones: Flip Screen has no sprite flip (db50370) (hap)
- 06511: [Graphics] (konami/bladestl.cpp) bladestl: Part of the zamboni is missing when it exits or enters from the right side of the screen (db50370) (hap)
- 05724: [Graphics] (konami/contra.cpp) contra and clones: Lance's death sprites are mirrored (350d81d) (hap)
- 05962: [Sound] (misc/gotcha.cpp) gotcha: Music suddenly stops (63bb767) (darq)
- 05607: [Sound] (dataeast/kchamp.cpp) karatedo, kchamp: Voice pitched slow (00abd90) (hap)
- 07994: [Documentation] (dataeast/kchamp.cpp) kchampvs: Should be parent instead of being clone of kchamp (9641d91) (hap)
- 08491: [Misc.] (amiga/cubo.cpp) cndypuzl, haremchl, lasstixx, mgnumber, mgprem11: AddressSanitizer: heap-buffer-overflow (c41a16b) (Angelo Salese)
- 08483: [Misc.] all amiga/arsystems.cpp and amiga/upscope.cpp sets: AddressSanitizer: heap-buffer-overflow (c41a16b) (Angelo Salese)
- 08794: [Crash/Freeze] (gottlieb/gottlieb.cpp) krull: Krull doesn't like F3 reset. (6e733f5) (AJR)
- 09000: [Crash/Freeze] (motorola/m8120.cpp) m8120: Crash at start (3d36c38) (hap)
- 09003: [Crash/Freeze] (korg/microkorg.cpp) microkorg: After the red warning screen, it unexpectedly quits (f94677e) (AJR)
- 08975: [Crash/Freeze] (misc/dorachan.cpp) dorachan: The game crashes after finished bonus stage in player 2 (5592655) (hap)
- 08999: [Crash/Freeze] (atari/jaguar.cpp) jaguar: Quickload crashes (9f8d3e7) (Robbbert)
- 08992: [Graphics] (namco/namcofl.cpp) speedrcr: In-game sprites are missing (33f3110) (hap)
- 09027: [Sound] (sunelectronics/route16.cpp) route16 and clones: [possible] Crash sound plays incorrectly (f4eef2d) (hap)
- 09026: [DIP/Input] (orca/espial.cpp) espial and clones: [possible] Action buttons should be swapped? (e85d892) (125scratch)
- 06752: [Known Issues/To-Do's] (dataeast/dec8.cpp) csilver: Missing option 1 coin/1credit for Coin A at Dipswitches settings. (1af0971) (hap)
- 08942: [Gameplay] (misc/vamphalf.cpp) coolmini: Minigames don't work properly/softlock (436ac7a) (Ryan Holtz)
- 07888: [Crash/Freeze] (cinematronics/cinemat.cpp) warrior: [debug] Assert after -bench or -str run (77c75b6) (hap)
- 08360: [Sound] (sega/system1.cpp) wbml and clones: On SEGA System 2 PCB, two SN76489As volume is different (3bd3ca7) (sasuke)
- 08461: [DIP/Input] (subsino/subsino2.cpp) qbeebing: Missing button and extra patches (a5835c9) (mdqgames)
- 05865: [Misc.] (irem/m92.cpp) nbbatman2bl: AddressSanitizer: heap-buffer-overflow with -aviwrite (fc5073b) (hap)
- 08853: [DIP/Input] (capcom/exedexes.cpp) exedexes, savgbees: Difficulty dipswitches are actually bonus life dipswitches + question about language dipswitch (a902c8d) (ketburai)
- 09002: [Crash/Freeze] (misc/mcm70.cpp) mcm70: Silently crashes at exit (5b727bc) (hap)
- 06945: [Sound] (capcom/srumbler.cpp) srumbler, srumbler2, srumbler3, rushcrsh: The music BGM looks a bit slow and/or out of sync (644c041) (hap)
- 03083: [Sound] (namco/baraduke.cpp) aliensec, baraduke: Baraduke speech (ea6503d) (hap)
- 03099: [Debugger] (cinematronics/cinemat.cpp) All games in cinemat.c: Game watchdog resets when stepping through code in debug mode (c7cccef) (hap)
- 03202: [Compiling] (atari/irobot.cpp) src/mame/machine/irobot.c doesn't compile with DISASSEMBLE_MB_ROM set to 1 (2a34189) (hap)
- 08996: [Sound] (sigma/nyny.cpp) nyny and clones: AY sound is an octave higher than it should be (36b80f2) (hap)
- 08989: [Sound] (sunelectronics/kangaroo.cpp) kangaroo and clones: Death sound pitch oscillation is too slow (bfb7253) (hap)
- 08984: [Sound] (venture/suprridr.cpp) suprridr: All sound plays at half speed, credit sound plays on start instead of coin (af81cba) (hap)
- 05604: [Speed] (cvs/cvs.cpp) hunchbak, hunchbaka: suffers from slowdowns (442a985) (hap)
- 07016: [Crash/Freeze] (cvs/galaxia.cpp) astrowar: game resets at start of stage 5 (ca1c02d) (AJR)
- 07133: [Graphics] (cvs/cvs.cpp) cosmos: Title logo of the game doesn't appear (e5e2ca3) (hap)
- 08833: [Crash/Freeze] (philips/cdi.cpp) cdimono1 [hotmario, hotmariou]: Random freezes when counting bonus score from remaining time at the end of stages (904d27f) (Slamy)
- 04901: [Flip Screen/Cocktail] (konami/battlnts.cpp) battlnts and clones: Flip Screen sprites are not flipped correctly (db50370) (hap)
- 04902: [Flip Screen/Cocktail] (konami/bladestl.cpp) bladestl and clones: Flip Screen has no sprite flip (db50370) (hap)
- 06511: [Graphics] (konami/bladestl.cpp) bladestl: Part of the zamboni is missing when it exits or enters from the right side of the screen (db50370) (hap)
- 05724: [Graphics] (konami/contra.cpp) contra and clones: Lance's death sprites are mirrored (350d81d) (hap)
- 05962: [Sound] (misc/gotcha.cpp) gotcha: Music suddenly stops (63bb767) (darq)
MAME - 0.272
Nov 30, 2024
- 05085: [Graphics] (atari/videopin.cpp) videopin: pinball mechanical parts not visible with artwork and GDI (fa14f78) (hap)
- 08968: [Media Support] (vtech/vtech1.cpp) vz300 and clones: Floppy disks not working (35d7c11) (AJR)
- 08973: [Gameplay] (cvs/quasar.cpp) quasar: enemies don't shoot (9feddc7) (hap)
- 04989: [Flip Screen/Cocktail] (irem/travrusa.cpp) shtrider, shtridera: Flip Screen does not work at all (f67f48b) (hap)
- 06472: [Gameplay] (mr/sshot.cpp) sshot: Game runs way too fast. (cfa3319) (hap)
- 07520: [Sound] (orca/zodiack.cpp) dogfight: Playing any sounds is too fast (a6a4997) (hap)
- 07777: [Sound] (gameplan/enigma2.cpp) enigma2: Music not playing properly on start tune and between stages. (missing two channels) (1b9c531) (hap)
- 08971: [Debugger] (pacman/pacman.cpp) mspacman: demonstration play is reset after return from the debugger (d9b7bb7) (hap)
- 03108: [Color/Palette] (konami/finalizr.cpp) finalizr: White colour appear purple / sound incorrect (2defcf6) (hap)
- 06435: [Sound] (seibu/dynduke.cpp) dynduke: Missing sound samples (47ee46a) (hap)
- 08970: [Timing] (irem/travrusa.cpp) shtrider: race countdown timing is too slow (e6ce906) (hap)
- 08842: [Misc.] (irem/travrusa.cpp) travrusa: not save selected character palette PROM (1e7cb67) (hap)
- 07071: [DIP/Input] (universal/docastle.cpp) docastle, docastle2: "Advance Level on Getting Diamond" DIP setting inverted. (e659dfa) (ozfalcon)
- 05419: [Crash/Freeze] (universal/docastle.cpp) idsoccera, asoccer: Black screen (97ca2ae) (hap)
- 08946: [Misc.] (sega/stv.cpp) znpwfvt: English title should be used (dc6119b) (cuavas)
- 08966: [Interface] UI: Some clones in software lists are displayed under wrong parent (eb7b282) (cuavas)
- 07740: [Sound] (nichibutsu/cclimber.cpp) yamato: Wrong sound speed (ff4e382) (hap)
- 08963: [Crash/Freeze] (taito/tsamurai.cpp) ringfgta: ringfgta does not boot (761f982) (hap)
- 05782: [Graphics] (sega/system1.cpp) choplift: misaligned graphics on levels 3 & 4 (671e521) (hap)
- 08897: [DIP/Input] (jaleco/homerun.cpp) dynashot: Game immediately coins up on boot at default coinage DIP switch settings (6b774ce) (hap)
- 07869: [Gameplay] (sega/system1.cpp) choplift: Game graphics pause on any digitized speech. (607153c) (hap)
- 05737: [Sound] (sega/system1.cpp) choplift and clones: digitized speech is pitched too high (607153c) (hap)
- 08954: [Graphics] (sega/system1.cpp) pitfall2 and clones: Missing logo on title screen (1bcc22a) (hap)
- 05695: [Crash/Freeze] (misc/coolpool.cpp) amerdart, amerdat2, amerdart3: Crash after game completion (a8e009e) (peterferrie)
- 08943: [Crash/Freeze] (misc/quizpun2.cpp) quizpun2: Black Screen - Does not Boot (26fe79b) (hap)
- 08968: [Media Support] (vtech/vtech1.cpp) vz300 and clones: Floppy disks not working (35d7c11) (AJR)
- 08973: [Gameplay] (cvs/quasar.cpp) quasar: enemies don't shoot (9feddc7) (hap)
- 04989: [Flip Screen/Cocktail] (irem/travrusa.cpp) shtrider, shtridera: Flip Screen does not work at all (f67f48b) (hap)
- 06472: [Gameplay] (mr/sshot.cpp) sshot: Game runs way too fast. (cfa3319) (hap)
- 07520: [Sound] (orca/zodiack.cpp) dogfight: Playing any sounds is too fast (a6a4997) (hap)
- 07777: [Sound] (gameplan/enigma2.cpp) enigma2: Music not playing properly on start tune and between stages. (missing two channels) (1b9c531) (hap)
- 08971: [Debugger] (pacman/pacman.cpp) mspacman: demonstration play is reset after return from the debugger (d9b7bb7) (hap)
- 03108: [Color/Palette] (konami/finalizr.cpp) finalizr: White colour appear purple / sound incorrect (2defcf6) (hap)
- 06435: [Sound] (seibu/dynduke.cpp) dynduke: Missing sound samples (47ee46a) (hap)
- 08970: [Timing] (irem/travrusa.cpp) shtrider: race countdown timing is too slow (e6ce906) (hap)
- 08842: [Misc.] (irem/travrusa.cpp) travrusa: not save selected character palette PROM (1e7cb67) (hap)
- 07071: [DIP/Input] (universal/docastle.cpp) docastle, docastle2: "Advance Level on Getting Diamond" DIP setting inverted. (e659dfa) (ozfalcon)
- 05419: [Crash/Freeze] (universal/docastle.cpp) idsoccera, asoccer: Black screen (97ca2ae) (hap)
- 08946: [Misc.] (sega/stv.cpp) znpwfvt: English title should be used (dc6119b) (cuavas)
- 08966: [Interface] UI: Some clones in software lists are displayed under wrong parent (eb7b282) (cuavas)
- 07740: [Sound] (nichibutsu/cclimber.cpp) yamato: Wrong sound speed (ff4e382) (hap)
- 08963: [Crash/Freeze] (taito/tsamurai.cpp) ringfgta: ringfgta does not boot (761f982) (hap)
- 05782: [Graphics] (sega/system1.cpp) choplift: misaligned graphics on levels 3 & 4 (671e521) (hap)
- 08897: [DIP/Input] (jaleco/homerun.cpp) dynashot: Game immediately coins up on boot at default coinage DIP switch settings (6b774ce) (hap)
- 07869: [Gameplay] (sega/system1.cpp) choplift: Game graphics pause on any digitized speech. (607153c) (hap)
- 05737: [Sound] (sega/system1.cpp) choplift and clones: digitized speech is pitched too high (607153c) (hap)
- 08954: [Graphics] (sega/system1.cpp) pitfall2 and clones: Missing logo on title screen (1bcc22a) (hap)
- 05695: [Crash/Freeze] (misc/coolpool.cpp) amerdart, amerdat2, amerdart3: Crash after game completion (a8e009e) (peterferrie)
- 08943: [Crash/Freeze] (misc/quizpun2.cpp) quizpun2: Black Screen - Does not Boot (26fe79b) (hap)
MAME - 0.271
Oct 31, 2024
- 08363: [Core] (thomson/thomson.cpp) to9: Regression in cartridge selection (ab28659) (AJR)
- 08364: [Core] (thomson/thomson.cpp) to9 and others: Regression in floppy controlly ROM mapping (ab28659) (AJR)
- 08945: [Crash/Freeze] (pinball/wpc_s.cpp) corv_la1, corv_lx2, jm_05r, nf_08x, nf_10f: Fatal Error on emulation start (71f6d3c) (hap)
- 08944: [Crash/Freeze] (nmk/nmk16.cpp) cactus: Exception at emulation start (d79f5a6) (hap)
- 08867: [Known Issues/To-Do's] (namco/namcos12.cpp) kartduel, kartduelj: The game freezes for like 0.25 seconds every 30 frames (977b016) (smf)
- 08924: [Crash/Freeze] (namco/namcos23.cpp) raceon: Game causes MAME to freeze after self-test (f9b482b) (Ryan Holtz)
- 08941: [Crash/Freeze] (sigma/sigmab98.cpp) All games using the sammymdl BIOS set except tdoboon: Games return "Hopper Overrun" error upon exiting service menu after backup RAM initialization (2021a6e) (hap)
- 08939: [Core] (cantab/jupace.cpp) jupace: Cassette recording records from speaker instead of MIC output (741cbdd) (pgimeno)
- 08925: [Crash/Freeze] (tangerine/microtan.cpp) mt65: Crash when trying to load a tape (c117e94) (Pernod)
- 05279: [Save/Restore] (snk/ngp.cpp) ngp, ngpc: System Clock not saving (17d7b7c) (Wilbert Pol)
- 08932: [Crash/Freeze] (homelab/homelab.cpp) homelab2: After loading a HTP quickload, when RUN entered then MAME crashes (878081b) (hap)
- 08364: [Core] (thomson/thomson.cpp) to9 and others: Regression in floppy controlly ROM mapping (ab28659) (AJR)
- 08945: [Crash/Freeze] (pinball/wpc_s.cpp) corv_la1, corv_lx2, jm_05r, nf_08x, nf_10f: Fatal Error on emulation start (71f6d3c) (hap)
- 08944: [Crash/Freeze] (nmk/nmk16.cpp) cactus: Exception at emulation start (d79f5a6) (hap)
- 08867: [Known Issues/To-Do's] (namco/namcos12.cpp) kartduel, kartduelj: The game freezes for like 0.25 seconds every 30 frames (977b016) (smf)
- 08924: [Crash/Freeze] (namco/namcos23.cpp) raceon: Game causes MAME to freeze after self-test (f9b482b) (Ryan Holtz)
- 08941: [Crash/Freeze] (sigma/sigmab98.cpp) All games using the sammymdl BIOS set except tdoboon: Games return "Hopper Overrun" error upon exiting service menu after backup RAM initialization (2021a6e) (hap)
- 08939: [Core] (cantab/jupace.cpp) jupace: Cassette recording records from speaker instead of MIC output (741cbdd) (pgimeno)
- 08925: [Crash/Freeze] (tangerine/microtan.cpp) mt65: Crash when trying to load a tape (c117e94) (Pernod)
- 05279: [Save/Restore] (snk/ngp.cpp) ngp, ngpc: System Clock not saving (17d7b7c) (Wilbert Pol)
- 08932: [Crash/Freeze] (homelab/homelab.cpp) homelab2: After loading a HTP quickload, when RUN entered then MAME crashes (878081b) (hap)
MAME - 0.270
Sep 26, 2024
- 07470: [Graphics] (funtech/supracan.cpp) supracan [speedyd]: speedyd: graphics regression (Angelo Salese)
- 08915: [Media Support] Any system that quickloads COM files: Incorrect error message (9a593dd) (Robbbert)
- 08903: [Graphics] (trs/coco3.cpp) coco3: Missing pixel on right (2ed6183) (tlindner)
- 08900: [Crash/Freeze] (tangerine/oric.cpp) oric1, telstrat, orica, prav8d, prav8dd: Floppy disks cause crash at start (000cf3b) (AJR)
- 08789: [Interface] Enter key randomly "gets stuck" after toggling Full Screen (3a817b4) (hap)
- 08907: [Crash/Freeze] (sony/smc777.cpp) smc777: Floppies with d88 extension cause MAME to crash (425573a) (AJR)
- 08910: [Color/Palette] (nmk/nmk16.cpp) hachamf: Discolored otter in title screen after bootup (f82e295) (hap)
- 08915: [Media Support] Any system that quickloads COM files: Incorrect error message (9a593dd) (Robbbert)
- 08903: [Graphics] (trs/coco3.cpp) coco3: Missing pixel on right (2ed6183) (tlindner)
- 08900: [Crash/Freeze] (tangerine/oric.cpp) oric1, telstrat, orica, prav8d, prav8dd: Floppy disks cause crash at start (000cf3b) (AJR)
- 08789: [Interface] Enter key randomly "gets stuck" after toggling Full Screen (3a817b4) (hap)
- 08907: [Crash/Freeze] (sony/smc777.cpp) smc777: Floppies with d88 extension cause MAME to crash (425573a) (AJR)
- 08910: [Color/Palette] (nmk/nmk16.cpp) hachamf: Discolored otter in title screen after bootup (f82e295) (hap)
MAME - 0.269
Aug 29, 2024
MAME - 0.268
Jul 31, 2024
- 08617: [Graphics] (sega/chihiro.cpp) All games in sega/chihiro.cpp, possibly all sets in microsoft/xbox.cpp: Graphics goes blank (23ab5bb) (sz72)
- 08886: [Sound] (nichibutsu/terracre.cpp) terracren: BGM bass is not playing (334b279) (Lord Nightmare)
- 08878: [DIP/Input] DIP/Config menu does not refresh properly on PORT_CONDITION inputs (2070980) (cuavas)
- 08886: [Sound] (nichibutsu/terracre.cpp) terracren: BGM bass is not playing (334b279) (Lord Nightmare)
- 08878: [DIP/Input] DIP/Config menu does not refresh properly on PORT_CONDITION inputs (2070980) (cuavas)
MAME - 0.267
Jun 30, 2024
- 08004: [Sound] (neogeo/neogeo.cpp) stakwin: Sound effects cut out completely during the how to play screen or gameplay. (holub)
- 08793: [Core] (apple/maclc.cpp) Mac II FPU Errors: Mac 68881 Emulation returning bad results. (6957c46) (R. Belmont)
- 08870: [Debugger] debugger: tracesym command outputs NULL strings in case of single symbol (6e243e2) (pmackinlay)
- 05411: [Graphics] (apple/maclc3.cpp) maclc3: Jigsaw Puzzle is glitched out (6957c46) (R. Belmont)
- 08793: [Core] (apple/maclc.cpp) Mac II FPU Errors: Mac 68881 Emulation returning bad results. (6957c46) (R. Belmont)
- 08870: [Debugger] debugger: tracesym command outputs NULL strings in case of single symbol (6e243e2) (pmackinlay)
- 05411: [Graphics] (apple/maclc3.cpp) maclc3: Jigsaw Puzzle is glitched out (6957c46) (R. Belmont)
MAME - 0.266
May 31, 2024
- 02527: [Graphics] (taito/taito_f3.cpp) gunlock, rayforcej, rayforce: There are small, square glitches on the title screen. (563b63f) (12Me21)
- 08697: [Graphics] (taito/taito_f3.cpp) kaiserknj: transparent (down)scaled graphics are drawn incorrectly (563b63f) (12Me21)
- 01922: [Graphics] (taito/taito_f3.cpp) dariusg and clones: The traces of objects (sprites) are not displayed during the scene changes in zone G, H, I, and J. (563b63f) (12Me21)
- 08817: [Graphics] (taito/taito_f3.cpp) gunlock, gunlocko, rayforce, rayforcej: The scrolling of the background at the beginning of Area 1's framerate is off when moving the ship. (ywy)
- 08352: [Sound] (nintendo/gba.cpp) gba [sma and clones, gwatch4 and clones, sonic and clones, bombtour and clones, bublbobl and clones]: Missing audio channel (c53891a)
- 08860: [Timing] All games in konamigq.c and (probably some in) konamigv.c: The loading parts are VERY slow (698b634) (windyfairy)
- 01923: [Graphics] (taito/taito_f3.cpp) dariusg and clones: The oval pond(?) has no transparency and the background has no gradient shadow in the boss scene of zone H and J. (563b63f) (ywy)
- 01924: [Graphics] (taito/taito_f3.cpp) dariusg and clones: The shadow of the boss hehind the cloud can not be seen in zone V'. (563b63f) (ywy)
- 03741: [Graphics] (taito/taito_f3.cpp) puchicar, puchicarj: Graphic: Missing blending effects (563b63f) (ywy)
- 00026: [Graphics] (taito/taito_f3.cpp) gseeker: Completely black continue screen. (563b63f) (ywy)
- 02733: [Graphics] (taito/taito_f3.cpp) arabianm: tile layer 4 is not visible at cutscenes (563b63f) (ywy)
- 07321: [Graphics] (taito/taito_f3.cpp) bubblem, bubblemj, bubblemu: Not correct boss explosion. (563b63f) (ywy)
- 02097: [Graphics] (taito/taito_f3.cpp) spcinvdj: Game display is very dim (563b63f) (ywy)
- 01907: [Graphics] (taito/taito_f3.cpp) elvactr and clones: "Mission Name" screens have graphics issues (563b63f) (ywy)
- 05893: [Graphics] (taito/taito_f3.cpp) elvactr: Missing floor darkening when lighting is destroyed (563b63f) (ywy)
- 02002: [Graphics] (taito/taito_f3.cpp) elvactr and clones: Shooting lights doesn't make the room go dark (563b63f) (ywy)
- 08783: [Crash/Freeze] (sega/segaybd.cpp) pdrift and clones: Game locks up with black screen (f9ef858) (R. Belmont)
- 08856: [Crash/Freeze] (konami/konamigq.cpp) cryptklr: Fails to boot, throws an error to "MEDIA Check" (d4fb583) (windyfairy)
- 08859: [Media Support] Mouse input in Tape Control menu doesn't work (efce986) (cuavas)
- 08857: [Image Enhancement] Cycling through BGFX chain effects with tilde menu crashes (6483414) (cuavas)
- 08697: [Graphics] (taito/taito_f3.cpp) kaiserknj: transparent (down)scaled graphics are drawn incorrectly (563b63f) (12Me21)
- 01922: [Graphics] (taito/taito_f3.cpp) dariusg and clones: The traces of objects (sprites) are not displayed during the scene changes in zone G, H, I, and J. (563b63f) (12Me21)
- 08817: [Graphics] (taito/taito_f3.cpp) gunlock, gunlocko, rayforce, rayforcej: The scrolling of the background at the beginning of Area 1's framerate is off when moving the ship. (ywy)
- 08352: [Sound] (nintendo/gba.cpp) gba [sma and clones, gwatch4 and clones, sonic and clones, bombtour and clones, bublbobl and clones]: Missing audio channel (c53891a)
- 08860: [Timing] All games in konamigq.c and (probably some in) konamigv.c: The loading parts are VERY slow (698b634) (windyfairy)
- 01923: [Graphics] (taito/taito_f3.cpp) dariusg and clones: The oval pond(?) has no transparency and the background has no gradient shadow in the boss scene of zone H and J. (563b63f) (ywy)
- 01924: [Graphics] (taito/taito_f3.cpp) dariusg and clones: The shadow of the boss hehind the cloud can not be seen in zone V'. (563b63f) (ywy)
- 03741: [Graphics] (taito/taito_f3.cpp) puchicar, puchicarj: Graphic: Missing blending effects (563b63f) (ywy)
- 00026: [Graphics] (taito/taito_f3.cpp) gseeker: Completely black continue screen. (563b63f) (ywy)
- 02733: [Graphics] (taito/taito_f3.cpp) arabianm: tile layer 4 is not visible at cutscenes (563b63f) (ywy)
- 07321: [Graphics] (taito/taito_f3.cpp) bubblem, bubblemj, bubblemu: Not correct boss explosion. (563b63f) (ywy)
- 02097: [Graphics] (taito/taito_f3.cpp) spcinvdj: Game display is very dim (563b63f) (ywy)
- 01907: [Graphics] (taito/taito_f3.cpp) elvactr and clones: "Mission Name" screens have graphics issues (563b63f) (ywy)
- 05893: [Graphics] (taito/taito_f3.cpp) elvactr: Missing floor darkening when lighting is destroyed (563b63f) (ywy)
- 02002: [Graphics] (taito/taito_f3.cpp) elvactr and clones: Shooting lights doesn't make the room go dark (563b63f) (ywy)
- 08783: [Crash/Freeze] (sega/segaybd.cpp) pdrift and clones: Game locks up with black screen (f9ef858) (R. Belmont)
- 08856: [Crash/Freeze] (konami/konamigq.cpp) cryptklr: Fails to boot, throws an error to "MEDIA Check" (d4fb583) (windyfairy)
- 08859: [Media Support] Mouse input in Tape Control menu doesn't work (efce986) (cuavas)
- 08857: [Image Enhancement] Cycling through BGFX chain effects with tilde menu crashes (6483414) (cuavas)
MAME - 0.265
Apr 25, 2024
- 07380: [Interface] clickable artwork: mouse click stays active when cursor leaves window with button held down (cuavas)
- 03459: [Interface] Any set with clickable artwork: Need to not hide cursor during full screen for games that have "clickable" artwork elements (8e7af96) (cuavas)
- 08851: [Media Support] (trs/trs80.cpp) trs80l2 trs80m3 trs80m4 coco: DMK Disk format detection rejects single-sided DMK files (e2b3371) (pnp2084)
- 08848: [DIP/Input] (capcom/1942.cpp) 1942, 1942a, 1942b, 1942w: Clarification on default lives (700ed63) (ketburai)
- 08847: [Gameplay] (midway/williams.cpp) lottofun: Lotto Fun throws CALL OPERATOR error shortly after dispensing tickets/tokens. (2361b22) (hap)
- 08221: [DIP/Input] (atari/harddriv.cpp) strtdriv: Brake is miswired =>does not work (c99b5e8) (Yolo_Swaggins)
- 08840: [Gameplay] (capcom/lwings.cpp) avengers, buraiken: avengers/buraiken mcu synchronicity issue (914b1d9) (hap)
- 08839: [Debugger] (snk/ngp.cpp) ngp, ngpc: debugger misbehaves (4113b55) (hap)
- 03459: [Interface] Any set with clickable artwork: Need to not hide cursor during full screen for games that have "clickable" artwork elements (8e7af96) (cuavas)
- 08851: [Media Support] (trs/trs80.cpp) trs80l2 trs80m3 trs80m4 coco: DMK Disk format detection rejects single-sided DMK files (e2b3371) (pnp2084)
- 08848: [DIP/Input] (capcom/1942.cpp) 1942, 1942a, 1942b, 1942w: Clarification on default lives (700ed63) (ketburai)
- 08847: [Gameplay] (midway/williams.cpp) lottofun: Lotto Fun throws CALL OPERATOR error shortly after dispensing tickets/tokens. (2361b22) (hap)
- 08221: [DIP/Input] (atari/harddriv.cpp) strtdriv: Brake is miswired =>does not work (c99b5e8) (Yolo_Swaggins)
- 08840: [Gameplay] (capcom/lwings.cpp) avengers, buraiken: avengers/buraiken mcu synchronicity issue (914b1d9) (hap)
- 08839: [Debugger] (snk/ngp.cpp) ngp, ngpc: debugger misbehaves (4113b55) (hap)
MAME - 0.264
Mar 27, 2024
- 08736: [DIP/Input] (apple/apple2gs.cpp) apple2gs: Bug 08240 maybe never completely fixed. New: joystick buttons not working (8454eb6)
- 08843: [Sound] (homebrew/uzebox.cpp) uzebox: No sound (2db21a3) (hap)
- 08844: [Crash/Freeze] (homebrew/lft_phasor.cpp) phasor: Locks up at boot (fbabb96) (hap)
- 06483: [Original Reference] (rm/rm380z.cpp) rm380z34d, rm380z34e: COS 3.4 systems boot to debugger rather than COS monitor (3a800bb) (rsarson)
- 08843: [Sound] (homebrew/uzebox.cpp) uzebox: No sound (2db21a3) (hap)
- 08844: [Crash/Freeze] (homebrew/lft_phasor.cpp) phasor: Locks up at boot (fbabb96) (hap)
- 06483: [Original Reference] (rm/rm380z.cpp) rm380z34d, rm380z34e: COS 3.4 systems boot to debugger rather than COS monitor (3a800bb) (rsarson)
MAME - 0.263
Feb 28, 2024
- 07743: [Interface] Wrong cursor movement after selecting the Reload All item in the cheat menu. (e4fb63b) (hap)
- 08826: [Crash/Freeze] (taito/rbisland.cpp) jumping and clones: Crash/Exception immediately after start (5606dc2) (hap)
- 08825: [DIP/Input] (msx/sfkick.cpp) sfkick, sfkicka, spinkick: Mouse goes backwards (e535db3) (hap)
- 08824: [Core] (funworld/funworld.cpp) pool10j, pool10k: Two Pool 10 sets audit as missing when the merged archive is intact and best available. (bd09f30) (hap)
- 08818: [Crash/Freeze] (misc/magicard.cpp) magicrde: PIC16F54 debug problems (9d36a10) (AJR)
- 08822: [Crash/Freeze] (igs/pgm.cpp) drgw3, drgw3100, drgw3105, dwex, dwex101cn : The games hangs after beginner or expert selection (76a99cb) (Osso)
- 08814: [Sound] (namco/namcos2.cpp) dsaber: Namco System 2 - Dragon Saber Music Tempo Freaks out goes fast then slows down close to a freeze. Yamaha YM2151 and C140 (ae8ec26) (hap)
- 08826: [Crash/Freeze] (taito/rbisland.cpp) jumping and clones: Crash/Exception immediately after start (5606dc2) (hap)
- 08825: [DIP/Input] (msx/sfkick.cpp) sfkick, sfkicka, spinkick: Mouse goes backwards (e535db3) (hap)
- 08824: [Core] (funworld/funworld.cpp) pool10j, pool10k: Two Pool 10 sets audit as missing when the merged archive is intact and best available. (bd09f30) (hap)
- 08818: [Crash/Freeze] (misc/magicard.cpp) magicrde: PIC16F54 debug problems (9d36a10) (AJR)
- 08822: [Crash/Freeze] (igs/pgm.cpp) drgw3, drgw3100, drgw3105, dwex, dwex101cn : The games hangs after beginner or expert selection (76a99cb) (Osso)
- 08814: [Sound] (namco/namcos2.cpp) dsaber: Namco System 2 - Dragon Saber Music Tempo Freaks out goes fast then slows down close to a freeze. Yamaha YM2151 and C140 (ae8ec26) (hap)
MAME - 0.262
Jan 31, 2024
- 04802: [Documentation] (misc/xtom3d.cpp) xtom3d board is not a custom board (Angelo Salese)
- 07157: [Sound] (sega/system1.cpp) nob: When complete the level 1, the music and effects not sounds anymore (eb9435a) (Osso)
- 08718: [Misc.] (taito/kikikai.cpp) kicknrun, kicknrunu: Auto-incrementing coin counters on boot (693a0ab) (cuavas)
- 08436: [Crash/Freeze] (sunelectronics/arabian.cpp) arabian: Arabian 2 Player freezes after player 1's death. (2a7298b) (hackbar)
- 08802: [Sound] (subsino/subsino.cpp) victor6, victor6a, victor6b: No opl2 sound in victor 6 sets. Only ADPCM sound can be heard (d926f68) (Osso)
- 08800: [DIP/Input] (pacman/pacman.cpp) crushbl3: Number of Lives DIP settings incorrect. (cf07e66) (chaneman)
- 08754: [Documentation] (sega/sms.cpp) sms1, sms1br, sms1paln, sms1pal: Wrong system names (ab892a4) (cuavas)
- 08797: [DIP/Input] (capcom/1943.cpp) All 1943 games and clones: Cabinet DIP labeled wrong in manual. (ab892a4) (cuavas)
- 07157: [Sound] (sega/system1.cpp) nob: When complete the level 1, the music and effects not sounds anymore (eb9435a) (Osso)
- 08718: [Misc.] (taito/kikikai.cpp) kicknrun, kicknrunu: Auto-incrementing coin counters on boot (693a0ab) (cuavas)
- 08436: [Crash/Freeze] (sunelectronics/arabian.cpp) arabian: Arabian 2 Player freezes after player 1's death. (2a7298b) (hackbar)
- 08802: [Sound] (subsino/subsino.cpp) victor6, victor6a, victor6b: No opl2 sound in victor 6 sets. Only ADPCM sound can be heard (d926f68) (Osso)
- 08800: [DIP/Input] (pacman/pacman.cpp) crushbl3: Number of Lives DIP settings incorrect. (cf07e66) (chaneman)
- 08754: [Documentation] (sega/sms.cpp) sms1, sms1br, sms1paln, sms1pal: Wrong system names (ab892a4) (cuavas)
- 08797: [DIP/Input] (capcom/1943.cpp) All 1943 games and clones: Cabinet DIP labeled wrong in manual. (ab892a4) (cuavas)
MAME - 0.261
Nov 29, 2023
- 03916: [Graphics] (sunelectronics/arabian.cpp) arabian: Missing bird at top of the screen. (2a7298b) (hackbar)
- 08791: [Crash/Freeze] (taito/taitotz.cpp) landhigh, dendego3, possibly all games in the driver: Stuck at TLCS900 initialize screen (702bda5) (windyfairy)
- 08792: [Sound] (snk/dmndrby.cpp) dmndrby: Keeps playing static sound (b7d820a) (Angelo Salese)
- 08787: [Graphics] (atari/pong.cpp) breakout: Scores over 200 break the score counter (e7c243b) (AJR)
- 08693: [Sound] (neogeo/neogeocd.cpp) neocdz [aof]: Audio corruption after reaching bonus stage (b53e835) (dink)
- 05423: [Gameplay] (jaleco/megasys1.cpp) stdragon, stdragona: 1p start screen - texts are not moving like they should (8d1c7fc) (David Haywood)
- 08781: [DIP/Input] (bandai/wswan.cpp) wswan, wscolor: Inverted default layout for B and A buttons (cbd2147) (ICEknight)
- 08541: [Crash/Freeze] (jaleco/megasys1.cpp) tshingen: Hard crash in stage 2 (or later) (5217259) (David Haywood)
- 08791: [Crash/Freeze] (taito/taitotz.cpp) landhigh, dendego3, possibly all games in the driver: Stuck at TLCS900 initialize screen (702bda5) (windyfairy)
- 08792: [Sound] (snk/dmndrby.cpp) dmndrby: Keeps playing static sound (b7d820a) (Angelo Salese)
- 08787: [Graphics] (atari/pong.cpp) breakout: Scores over 200 break the score counter (e7c243b) (AJR)
- 08693: [Sound] (neogeo/neogeocd.cpp) neocdz [aof]: Audio corruption after reaching bonus stage (b53e835) (dink)
- 05423: [Gameplay] (jaleco/megasys1.cpp) stdragon, stdragona: 1p start screen - texts are not moving like they should (8d1c7fc) (David Haywood)
- 08781: [DIP/Input] (bandai/wswan.cpp) wswan, wscolor: Inverted default layout for B and A buttons (cbd2147) (ICEknight)
- 08541: [Crash/Freeze] (jaleco/megasys1.cpp) tshingen: Hard crash in stage 2 (or later) (5217259) (David Haywood)
MAME - 0.260
Oct 25, 2023
- 03950: [DIP/Input] (nmk/nmk16.cpp) hachamf: The dip switch for demo sounds doesn't work. (David Haywood)
- 08597: [Gameplay] a5200: Start game button doesn't start game (e22d8e8) (AJR)
- 08772: [Gameplay] (misc/gei.cpp) gtsers9: Second slot rom not being read (455603e) (Nightvoice)
- 08771: [DIP/Input] (misc/dgpix.cpp) btplay2k: Incorrect input mapping (6f3e2c6) (windyfairy)
- 08597: [Gameplay] a5200: Start game button doesn't start game (e22d8e8) (AJR)
- 08772: [Gameplay] (misc/gei.cpp) gtsers9: Second slot rom not being read (455603e) (Nightvoice)
- 08771: [DIP/Input] (misc/dgpix.cpp) btplay2k: Incorrect input mapping (6f3e2c6) (windyfairy)
MAME - 0.259
Sep 29, 2023
- 08766: [Documentation] (namco/namcos23.cpp) timecrs2, motoxgo, and all their clones: Outdated comment in the Namco System 23 driver file. (9de7dda) (VasiliyFamiliya)
- 08769: [Crash/Freeze] (sega/segaorun.cpp) shangon: After insert coin, game crash ever (7b45bf1) (Osso)
- 08757: [Documentation] (konami/konmedalppc.cpp) turfwld3: The description is wrong; the correct one is "GI-Turf Wild 3" (f848229) (AntoPISA)
- 08764: [Sound] (seta/speedatk.cpp) speedatk, daifugo: Sound pitch is too high (1d4fa8e)
- 08763: [Graphics] (merit/mtouchxl.cpp) mtchxl6k: The graphics don't display properly. (b8d7673) (Angelo Salese)
- 08756: [Crash/Freeze] (vsystem/ojankohs.cpp) ccasino: The game freezes when you start the game. (9f792ea) (Osso)
- 08748: [Graphics] (zaccaria/zac1b1120.cpp) dodgem: Wrong graphics when cars crash (000bacd) (hap)
- 08769: [Crash/Freeze] (sega/segaorun.cpp) shangon: After insert coin, game crash ever (7b45bf1) (Osso)
- 08757: [Documentation] (konami/konmedalppc.cpp) turfwld3: The description is wrong; the correct one is "GI-Turf Wild 3" (f848229) (AntoPISA)
- 08764: [Sound] (seta/speedatk.cpp) speedatk, daifugo: Sound pitch is too high (1d4fa8e)
- 08763: [Graphics] (merit/mtouchxl.cpp) mtchxl6k: The graphics don't display properly. (b8d7673) (Angelo Salese)
- 08756: [Crash/Freeze] (vsystem/ojankohs.cpp) ccasino: The game freezes when you start the game. (9f792ea) (Osso)
- 08748: [Graphics] (zaccaria/zac1b1120.cpp) dodgem: Wrong graphics when cars crash (000bacd) (hap)
MAME - 0.258
Aug 30, 2023
- 08745: [Graphics] (cinematronics/cinemat.cpp) starcas: Invisible projectiles on OpenGL backend (4727a73) (AJR)
- 08738: [Plugins] Fresh plugin.ini via 'mame -cc' may create empty file. (367ce4d) (hap)
- 00293: [Sound] (gameplan/gameplan.cpp) leprechn, leprechp, piratetr, potogold: Missing background/level introduction music (82e2940) (hap)
- 07276: [Crash/Freeze] (gameplan/gameplan.cpp) piratetr: Freeze twice while playing. (55c1c18) (hap)
- 08738: [Plugins] Fresh plugin.ini via 'mame -cc' may create empty file. (367ce4d) (hap)
- 00293: [Sound] (gameplan/gameplan.cpp) leprechn, leprechp, piratetr, potogold: Missing background/level introduction music (82e2940) (hap)
- 07276: [Crash/Freeze] (gameplan/gameplan.cpp) piratetr: Freeze twice while playing. (55c1c18) (hap)
MAME - 0.257
Jul 28, 2023
- 08734: [Sound] (misc/beezer.cpp) beezer: Randomly, game boots without sound (b055029) (hap)
- 08730: [Graphics] (taito/invqix.cpp) invqix: Game outputs a 257x241 display (1703769) (Balthier)
- 08729: [DIP/Input] (taito/asuka.cpp) bonzeadv and clones: P2 Left input doesn't work (b04c991) (Balthier)
- 08689: [Sound] (exidy/exidy.cpp) hardhat, pepper2, venture: background music stops working during gameplay (ee5a323) (hap)
- 08722: [Sound] (vidbrain/vidbrain.cpp) vidbrain: Music doesn't work anymore (0cae4d6) (hap)
- 08687: [Crash/Freeze] (sony/taitogn.cpp) zooo: zooo game crashes after starting game (f197f35) (cuavas)
- 08714: [Gameplay] (taito/changela.cpp) changela: Impossible to drive fast (da2695a) (hap)
- 08715: [Speed] (handheld/hh_tms1k.cpp) vclock3: [possible] Clock runs slower, it needs around 78 seconds to reach a minute (9db3fe8) (hap)
- 08694: [Crash/Freeze] (midway/vegas.cpp) warfa and clones, sf2049 and clones: Game no longer starts. (4345485) (pmackinlay)
- 08709: [Misc.] (sega/segag80r.cpp) sindbadm: Auto-incrementing coin counters on boot (343750e) (hap)
- 02005: [Misc.] (taito/changela.cpp) changela: Service mode - Memory Error? (da2695a) (hap)
- 08702: [Misc.] (taito/qix.cpp) kram, kram2, sdungeon, sdungeona, zookeep, zookeep2, zookeep3: Auto-incrementing coin counters on boot (ddb11d3) (AJR)
- 08705: [Misc.] (sega/system1.cpp) Many sets on system1.cpp: Auto-incrementing coin counters on boot (24058aa) (hap)
- 08707: [Sound] (msx/msx1.cpp) msx systems: Konami SCC sample reload is wrong (7d544e7) (hap)
- 08698: [Sound] (konami/nemesis.cpp) nemesis: Sound regression in Nemesis (eada43f) (hap)
- 08699: [Sound] (konami/nemesis.cpp) twinbee: Announcer should say "Stage One" instead of "One" (1e2ef3e) (hap)
- 08691: [Graphics] (seta/downtown.cpp) metafox: bad graphics (cab867c) (AJR)
- 08685: [Sound] (midway/astrocde.cpp) wow: Astrocade sound is hard-panned to the left speaker (fafca0b) (hap)
- 08730: [Graphics] (taito/invqix.cpp) invqix: Game outputs a 257x241 display (1703769) (Balthier)
- 08729: [DIP/Input] (taito/asuka.cpp) bonzeadv and clones: P2 Left input doesn't work (b04c991) (Balthier)
- 08689: [Sound] (exidy/exidy.cpp) hardhat, pepper2, venture: background music stops working during gameplay (ee5a323) (hap)
- 08722: [Sound] (vidbrain/vidbrain.cpp) vidbrain: Music doesn't work anymore (0cae4d6) (hap)
- 08687: [Crash/Freeze] (sony/taitogn.cpp) zooo: zooo game crashes after starting game (f197f35) (cuavas)
- 08714: [Gameplay] (taito/changela.cpp) changela: Impossible to drive fast (da2695a) (hap)
- 08715: [Speed] (handheld/hh_tms1k.cpp) vclock3: [possible] Clock runs slower, it needs around 78 seconds to reach a minute (9db3fe8) (hap)
- 08694: [Crash/Freeze] (midway/vegas.cpp) warfa and clones, sf2049 and clones: Game no longer starts. (4345485) (pmackinlay)
- 08709: [Misc.] (sega/segag80r.cpp) sindbadm: Auto-incrementing coin counters on boot (343750e) (hap)
- 02005: [Misc.] (taito/changela.cpp) changela: Service mode - Memory Error? (da2695a) (hap)
- 08702: [Misc.] (taito/qix.cpp) kram, kram2, sdungeon, sdungeona, zookeep, zookeep2, zookeep3: Auto-incrementing coin counters on boot (ddb11d3) (AJR)
- 08705: [Misc.] (sega/system1.cpp) Many sets on system1.cpp: Auto-incrementing coin counters on boot (24058aa) (hap)
- 08707: [Sound] (msx/msx1.cpp) msx systems: Konami SCC sample reload is wrong (7d544e7) (hap)
- 08698: [Sound] (konami/nemesis.cpp) nemesis: Sound regression in Nemesis (eada43f) (hap)
- 08699: [Sound] (konami/nemesis.cpp) twinbee: Announcer should say "Stage One" instead of "One" (1e2ef3e) (hap)
- 08691: [Graphics] (seta/downtown.cpp) metafox: bad graphics (cab867c) (AJR)
- 08685: [Sound] (midway/astrocde.cpp) wow: Astrocade sound is hard-panned to the left speaker (fafca0b) (hap)