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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 04202 | Sound | Major | Always | Jan 24, 2011, 19:41 | Jan 24, 2011, 20:04 |
| Tester | russ h. | View Status | Public | Platform | MAME (Self-compiled) |
| Assigned To | derrickr | Resolution | Fixed | OS | Windows XP (32-bit) |
| Status [?] | Resolved | Driver | |||
| Version | 0.141u1 | Fixed in Version | 0.141u2 | Build | Normal |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 04202: asteroid, llander and clones (+ others): Discrete sound missing/broken | ||||
| Description |
There is no sound coming from asteroid, llander and clones. Some other discrete audio games are also having issues (examples below): mario (running) galaxian (shooting) dkongjr (jumping) |
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| Steps To Reproduce | |||||
| Additional Information | http://www.mameworld.info/ubbthreads/showthreaded.php?Cat=&Number=244458 - posted by russ h. | ||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | 0.141u1 | ||||
| Affected Sets / Systems | asteroid, llander and clones (+ others) | ||||
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Attached Files
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Relationships
| There are no relationship linked to this issue. |
Notes
1
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No.07118
derrickr Developer
Jan 24, 2011, 20:04
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it was a bug in DISCRETE_RCFILTER code |
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