- In sync with the core source structure update, Testers has been updated with the new driver names with paths.
- The distinction by project (MAME/MESS) has been abolished. From now on, please report them as MAME's.
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401 - 500 / 8189
IDVersionDriverCategory [?]Severity [?]Status [?]UpdatedSummary
Tester
 0571320.154Misc.MinorAcknowledgedOct 12, 2014MESS-specific cpc464, cpc6128 (and possibly clones): What CRTC type is emulated in MESS ?demotester
 0064510.37b6GraphicsMinorResolved (robiza)Apr 6, 2008kingofb: Weird sprite priority problems,Bugfinder
 0727560.208CoreMinorResolved (hap)Apr 20, 2019Weird pacing issue on WindowsKeade
 06258130.174GraphicsMinorResolved (smf)Sep 12, 2018usagi: Weird background color for score recapKale
 07518230.216SoundMinorResolved (vidpro1)Mar 13, 2020spiders: Web Sound and Spiders moving sound fix submissionvidpro1
 0851780.247DIP/InputMinorClosedDec 3, 2022slapfigh: Weapon select occurs automatically (as if button stuck down)Fuzzweed
 08435120.248CoreCritical (emulation)Resolved (galibert)Oct 23, 2022trs80l2: WD1771 does not support a1 DAM status bitpnp2084
 08458220.248CoreCritical (emulation)Resolved (pnp2084)Oct 23, 2022trs80l2, trs80m4: WD FDC FM sync incorrect in two placespnp2084
 030891180.130u2SoundMinorResolvedApr 1, 2012nibbler, nibbler8: Wave 2 music is brokenLastNinja2
 0756280.218GraphicsMinorResolved (MetalliC)Feb 19, 2020rdft: Water graphics glitch regressionBPzeBanshee
 0068410.104u1Color/PaletteMinorResolvedFeb 14, 2008mp_sonic: Water color in Green Hill Zone incorrect.-Misc Reporters-
 0591410.160DebuggerCritical (emulator)ConfirmedJul 8, 2015SH-2: watchpoints prevent SH-2 DRC code cache flushpeterferrie
 01781160.125DebuggerMinorResolvedMay 18, 2008blazlaz: [debug] Watchpoints on PCE based driver not working as expectedPugsy
 0198210.125u9Cheat SystemMinorClosedJul 17, 2008kageki: Watches don't function correctlyPugsy
 0152530.123u5Misc.MinorResolvedMar 21, 2008wilytowr, atomboy: watchdog resetsRansAckeR
 0109030.123Crash/FreezeCritical (emulation)Resolved (couriersud)Sep 28, 2008invadpt2, sicv: Watchdog reset.Robbbert
 01467130.123u4Crash/FreezeCritical (emulation)Resolved (zsoltvasvari)Mar 13, 2008galaga, galagao, galagamk, gallag: Watchdog Reset causing game to hang.Tafoid
 0782330.226DIP/InputTrivialResolved (tedgreen)Apr 15, 2022nbanfl, nbagold: Watchdog reset after selecting "NFL Main Menu" or "NBA Main Menu" in their respective test menus.Hydreigon
 0628440.175InterfaceMinorResolved (cuavas)Jul 8, 2016Watchdog dialog is not able to be capturedTafoid
 0730940.209Crash/FreezeMajorResolved (AJR)May 3, 2019invrvnge, invrvngegw: watchdog bites a few seconds after starting a gameRobbbert
 0417020.141Misc.MinorClosedJan 6, 2011warpwarpr2: warpwarpr2 (Warp & Warp Rock-Ola set 2) should be removedsxevious
 0417120.141DocumentationMinorClosedJan 6, 2011warpwarp.c should be geebee.csxevious
 001640.116Misc.MinorResolvedFeb 7, 2008geebee, geebeeg, navarone, kaitei, kaitein, sos: warpwarp.c asserts.Firewave
 07984180.231DIP/InputMinorAcknowledgedMay 23, 2021warp1t: Warp-1 (Japan, Taito license) requires DIP setting for cocktail/uprightgspat
 0798330.231InterfaceMinorClosedMay 22, 2021Warp-1 (Japan): Warp-1 (Japan) fails in UI, but works from CLIgspat
 0175260.124u4CompilingMinorResolved (aaron)May 1, 2008Warnings making standard .124u4 in GCC 4.3.0 (mingw)Terryn
 06550110.185Misc.TrivialResolvedJan 3, 2019batmanfr: Warning: SCU Transfer From BIOS Area, Contact MAMEDEVZach S.
 0533510.150CoreTrivialResolved (Kale)Oct 27, 2013All sets in dbz.c: Warning: k053252 read 0e, contact MAMEdev pops up on screenscoobydude51
 0473150.145u4CoreTrivialResolved (Kale)Jan 11, 2014viostorm and clones: Warning: k053252 read 0e, contact MAMEdevNekoEd
 0377120.136u4CompilingMajorClosedSep 20, 2012softfloat.c: Warning when compiling with msvc 2005.Malice
 062960.175DocumentationTypoResolved (Tafoid)Jul 15, 2016src/osd/sdl/video.cpp: Warning message says "-waitsync" but should say "-waitvsync"ozfalcon
 0329820.132u4CompilingMinorResolved (aaron)Jul 10, 2009Warning at devintrf.c:128 compiling with MSVCJustin Kerk
 06618120.186GameplayTrivialClosedJun 23, 2017MESS-specific spaceinv, spaceinvj, spaceinvu / snes, snespal: wants coin to play,MusicLovr
 072370.206DIP/InputMajorResolved (Ryan Holtz)Jul 12, 2020MESS-specific vsmileg [walle]: Wall-E does not take inputSterophonick
 03679140.136u1SoundMinorResolved (couriersud)Apr 23, 2019mario + clones using discrete audio: Walking/Running sound is incorrectly filtered-Misc Reporters-
 0358920.135u3GraphicsMinorResolved (Kold666)Dec 20, 2009mystston, myststono: VSYNC does not match original PCBKold666
 0245360.127u5DIP/InputMinorClosedOct 2, 2008excitebk, excitbkj: Vs. Excitebike listed as a 2 player game but it's really a 1 player gameTheShanMan
 07026190.198GameplayMajorResolved (galibert)Oct 27, 2019vr: vr gameplay calculations and physics issueswuemura
 05629140.154Color/PaletteMinorResolved (Phil Bennett)Aug 10, 2014hangplt, hangpltu, thrilld: Voodoo 3D graphics have no paletteM.A.S.H.
 0800220.232SoundMinorAcknowledgedJun 4, 2021dietgo and clones: Volume of sampled sounds is too lowICEknight
 0842810.248SoundMinorAcknowledgedOct 20, 2022joust2 and clones: Volume of digitized sounds and speech is too lowICEknight
 05422130.152SoundMinorConfirmedJan 12, 2014All sets in deco32.c, All sets in deco156.c: Volume is not working in service modescoobydude51
 0274410.128u6SoundMinorClosedDec 16, 2008all ADSP2105 sound games: Volume is abnormally too lowshiloh
 079490.230SoundMinorAcknowledgedJul 9, 2023cop01, cop01a: Voices pitch is higher and volume is lowsasuke
 08342140.244SoundMinorResolved (holub)Aug 14, 2022MESS-specific spec128 [cobrasar and clones]: Voiceover missing in Cobra's Arc [spectrum and clones]ICEknight
 08392250.245SoundMinorAcknowledgedAug 18, 2022rygar and clones: voice was changed in some previous versionAugusto
 02041310.126SoundMinorResolved (hap)Jan 19, 2011smgp and clones: Voice samples incorrectly playedCCRider
 04129140.140u1SoundMinorResolvedDec 18, 2018wecleman: Voice sample is played randomlyScagazza
 05607220.153SoundMinorConfirmedJun 18, 2014karatedo, kchamp: Voice pitched slowAugusto
 03919270.138u2SoundMinorConfirmedJan 3, 2022salamand & clones, other Konami sets with VLM5030: VLM5030 sound is unfilteredAce
 0383520.137u4CompilingMinorResolvedOct 19, 2010Visual Studio compiler warning in src\mame\video\n64.cFirewave
 0313030.131GraphicsTypoResolved (Duke)Apr 3, 2019ccastles: Visible resolution is incorrectsxevious
 06496230.182GraphicsMinorClosedFeb 9, 2017All set in vamphalf.cpp (except aoh): Visible area too smallhaynor666
 06404210.178GraphicsMinorResolved (Kale)Oct 11, 2016emeralda: Visible area too smallhaynor666
 0599110.163GraphicsMinorResolved (system11)Jul 29, 2015chopper and clones: Visible area slightly too smallhaynor666
 04876520.146GraphicsMinorClosedMay 28, 2012tmnt: Visible area problemM.A.S.H.
 01686250.124u1GraphicsMinorResolved (nicolasa)Apr 22, 2008ldrun3, ldrun3j: visible area problemrobiza
 0387560.138GraphicsTypoConfirmedJun 7, 2010Most/all sets running on Amiga hardware: Visible area one pixel narrower than intendedabsence
 02430N/AGraphicsMinorResolvedJul 11, 2015lastduel: Visible area might be wrong-MAME Source-
 06683230.189GraphicsMinorResolved (Robbbert)Jan 11, 2021suratk: Visible area is too smallM.A.S.H.
 06356140.176GraphicsMinorResolved (Duke)Aug 28, 2016ajax and clones: Visible area is too smallhaynor666
 0598810.163GraphicsMinorResolved (system11)Jul 29, 2015lgtnfght and clones: Visible area is too smallhaynor666
 05594750.153GraphicsMinorResolved (system11)Jul 29, 2015blswhstl, detatwin: Visible area is too smallhaynor666
 03125230.131GraphicsMinorConfirmedApr 27, 2009all games in usgames.c: [possible] Visible area is too large verticallyLuigi30
 070541080.200GraphicsMinorAcknowledgedApr 27, 2023MESS-specific nes and clones, and related systems: Visible area is croppedICEknight
 070252150.198GraphicsMinorResolved (galibert)Oct 7, 2019vr: Virtual Racing graphic glitcheswuemura
 0267410.128u4CoreMinorResolved (Haze)Nov 24, 2008viostormu: viostrmu uses identical main region rom name for differently hashed filesRoman
 037020.136DebuggerCritical (emulator)ResolvedFeb 1, 2010All games in neodrv.c: [debug] Viewing Z80 I/O memory causes crashsmkdan
 0380010.137u1DebuggerMajorResolved (Ryan Holtz)Oct 17, 2010Many sets in snk.c: Viewing c000-c700 in debugger for "SUB" Z-80 causes memory corruptionTafoid
 05034450.147u1GameplayCritical (emulation)Resolved (Kale)Jul 5, 2016tshingen: video turns into GFX coruption garbage loop that never ends unless you quit or resetB2K24
 07364230.210GraphicsMajorAcknowledgedJul 14, 2022USA sets in aristmk5.cpp: Video troubles after changing System Configuration.Roberto Fresca
 009080.102u5Misc.MinorResolvedFeb 6, 2008cuebrickj: Video roms give bad checksums.Reip
 0686810.194GraphicsMinorAcknowledgedApr 8, 2018dkong: Video rendering is not cycle accurate or accounting for all bus factors.-Misc Reporters-
 0398010.139GraphicsMajorClosedAug 5, 2010kazan: Video problem with kazanraineday
 0289110.129u3MultisessionMajorClosedJan 30, 2009videopkr, blckjack, videocba, videodad: Video Poker and clones crash out after a second launchincog
 0460710.144u6GraphicsMajorResolved (aaron)Feb 5, 2012All sets in cliffhgr.c: Video playback is faulty - screen flashesTafoid
 060660.167SpeedMinorConfirmedNov 10, 2015All gtfore sets: Video playback and gameplay run too fastgeforcefly
 052780.149u1CoreMinorConfirmedSep 4, 2013Video Options do not take in account command-line influencesTafoid
 0430910.142InterfaceFeatureAcknowledgedApr 16, 2011Video Options (brightness, screen stretching etc.) could help to have default parameters in driversKale
 068634100.194GraphicsMinorClosedOct 3, 2019vr: Video mode don't workwuemura
 042870.141u4GraphicsMajorResolved (aaron)Mar 31, 2011wintbob: Video missingTafoid
 0211050.126u2Cheat SystemMinorResolved (aaron)May 31, 2012All sets in cps3.c: video from a DV cam proves the refresh rate of CPS3 in MAME is wrongemuman
 0204470.126u2Cheat SystemMinorResolved (nicolasa)Aug 11, 2008All sets in cps1.c: video from a DV cam proves the refresh rate of CPS1 in MAME is wrongemuman
 03780130.137Misc.TrivialConfirmedMar 13, 2010scrabble: Video EPROM Test failsNekoEd
 023302N/AGraphicsMinorResolved (couriersud)May 22, 2011Video emulation is unfinished.-MAME Source-
 0597740.163GraphicsFeatureClosedJul 7, 2015vr: Video aspect is set to 16:9haynor666
 0268530.128u4GraphicsMinorClosedNov 27, 2008All Vector Games: Video artifactsMAMEBase
 014151N/AGraphicsMinorResolvedJan 22, 2014noahsark: Video appears to be aligned too far to the right side showing a solid line on far left side of the screen.gregf
 028193120.129GraphicsMinorResolved (ywy)Apr 19, 2023pbobble4 and clones: Victory screen not shown at end of matchTafoid
 07075140.199SoundMinorResolved (jkm900)May 23, 2021hharry: Victory scream is too low compared to previous mame releases and arcade pcbStHiryu
 0819610.240InterfaceMinorConfirmedJan 31, 2022All: VGM Player will not load a new VGZ file correctlyFoxhack
 0693270.196SoundMinorAcknowledgedMay 23, 2021many irem m72 sets: [possible] vgm & sfx problemArcadeGuy
 0666580.188TimingMinorConfirmedMay 19, 2021MESS-specific All drivers in coco12.cpp, coco3.cpp: Very slow load times when accessing the floppy driveMrGW
 0525670.149u1SpeedMajorResolved (smf)Jan 22, 2014area51mx, a51mxr3k, maxforce, maxf_102, maxf_ng, vcircle: Very slow gameplay/missing VideoTenchi
 0493310.146u2Flip Screen/CocktailMinorResolved (Osso)Nov 22, 2016gaiden and clones: Very slight offset down on flip screenTafoid
 02424N/AKnown Issues/To-Do'sMinorClosedJul 30, 2017nova2001: VERY sensitive to coin inputs.-MAME Source-
 0669910.190SoundMajorClosedOct 5, 2017Very low volume in some Mortal gamesMarios Georgiou
 03783320.137SoundMinorAcknowledgedMar 17, 2010spdcoin: Very low soundM.A.S.H.
 02329N/AGraphicsMinorResolved (Kale)May 20, 2009iganinju, plusalph and others: Very bad sprite lag.-MAME Source-
 0427010.141u3GraphicsMinorResolved (hap)Mar 4, 2011commsega, locomotn and clones: Vertical screen offsetsTafoid